Road Rage, Maximum Games

Maximum Games Have Two Unannounced Projects to Be Shown at E3

Expect plenty of new announcements from Maximum Games at this year's E3.

In addition to the three games that already make up its 2016 lineup, publisher Maximum Games have announced the existence of two brand new projects that they plan to reveal in the near future, with plans to feature them exclusively on the show floor at this year’s E3.

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Christina Seelye, CEO of Maximum Games, states that the company are “coming to this year’s E3 with the strongest, most diverse collection of games in Maximum Games’ history” and that fans can expect to witness “a couple of unannounced surprises” at the convention in June.

Maximum Games have already revealed three titles slated to release this year, which are as follows.

Infinite Air is an open-world snowboarding game coming to PlayStation 4, Xbox One and PC in Q4 of 2016. The title was developed with the close consultation of professional snowboarder Mark McMorris, and places an emphasis on hyper-realistic physics and authentic gameplay.

Loading Human is an episodic sci-fi title designed specifically for virtual reality. Players will take the reigns of Prometheus, “a scientist summoned by his dying father to embark on a mission to retrieve the Quintessence, the most powerful energy source in the universe”. The first episode is slated to release this Fall for PlayStation 4, PC and the Oculus Rift.

Finally, Road Rage is a vehicular combat game featuring motorcycles and melee-based gameplay. The game boasts 42 story-based missions, 11 playable characters, and a variety of customizable bikes and weapons, all set in a large open-world to play in. Road Rage will release in September for Xbox One, PlayStation 4, and PC.

 

 


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Alex Avard
Alex was a freelance writer for Twinfinite in 2016 who focused on covering all sorts of video game news. He is a British geek with an unhealthy appetite for video games, movies and politics. As such, you can expect to find plenty of sarcasm, pretentiousness and acerbic wit layered throughout his writing. He also finds it kind of awkward to refer to himself in the third person like this.