Fix the NPC Minions or Drop Them
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One of Titanfall’s most hyped innovations was its inclusion of NPC robot soldiers that roamed the battlefield in an attempt to see who could die to the real players first. They were supposed to emulate the role of minions in MOBA games, but ultimately just proved to be an annoyance that didn’t really contribute much to the overall experience.
The path of least resistance would probably be for Respawn Entertainment to drop this idea entirely, but that doesn’t have to be the case. If Titanfall 2 can expand upon the first game’s customization and skill options by making them more impactful, then there is potential for the minion concept to actually provide a level of strategy that we don’t always get from this genre.
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