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PC Batman Fans Face More Waiting for Arkham Knight


PC Batman Fans Face More Waiting for Arkham Knight

Batman doesn’t seem to have the gadgets for this problem.

PC players have had a pretty awful time with Batman: Arkham Knight since its initial release back in June, and it doesn’t seem to be getting much better.

The PC version of Arkham Knight has faced some serious woes with framerate slowdown, and generally awful graphical hiccups since its release. An update on Steam today reveals that the first “interim patch” in response to the uproar of fans playing on the platform is not likely to be released within the next two weeks. A bit of a shame considering this was supposed to be released to get gamers back to gliding around Gotham by the end of August. 

“The teams have been working hard to address the issues with the PC version of the game. We are happy to confirm that we are now putting the first interim patch into testing. If all goes well, we expect to issue the patch in the next few weeks. We’ll be sure to report back in the next two weeks on how the testing is coming along.”- The Steam update said.

Now this might seem like just a little inconvenience, after all it’s only potentially an extra week or two than originally stated. But maybe you should take another read through that statement. Rocksteady seemed to be subtly hinting that not all of the problems listed by players will be resolved in this patch, describing it as the “first” of such patches. Here’s hoping the update will get a majority of the problems with Batman: Arkham Knight on PC fixed anyway.

The major fixes said to be coming in the update are listed below:

  • Reduced frame rate hitches
  • Optimized system memory and VRAM usage
  • Improved performance on all GPUs (requires the latest drivers)
  • Min Spec AMD GPU is once again the Radeon HD 7870 2GB
  • More Robust In-Game Settings, including:
  • Added the ability to change settings for Max FPS to 30/60/90
  • Added toggles for Motion Blur, Chromatic Aberration, and Film Grain
  • Added a “High” Texture Resolution value
  • Added Texture Filtering option
  • Added an Adaptive V-Sync option (NVIDIA only)
  • Added VRAM Usage Meter
  • Added Mouse Sensitivity Slider & Mouse Smoothing Option
  • Fixed low resolution texture bugs
  • Fixed hitches when running on mechanical hard drives (HDD)

Developer Rocksteady Studios has been taking a lot of time and effort to work with its development teams, Nvidia, and AMD in order to try and get these issues resolved. After all, it’s not often a AAA title gets pulled from sale on Steam after widespread reports of performance problems. Let’s just hope this is the last instance we’ll see of issues on this kind of scale.

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