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Halo: The Master Chief Collection Really Isn’t Worth $60


Halo: The Master Chief Collection Really Isn’t Worth $60

With yesterday marking the release of Bungie and 343 Industries’ Xbox One exclusive, Halo: The Master Chief Collection, many people aren’t asking if the game is worth it and they’re simply just throwing their $60 right out the window. But is that really what we should be doing?

Well, after a few good hours of playing some of the remastered Halo campaigns and attempting to actually join a multiplayer match, there was just something missing from the whole experience. There’s basically nothing new. Sure, we’ve all had those great Halo experiences. You know, when your friend does something cool with a banshee and a gravity hammer, oh, and that last match of Slayer was great and all, but wasn’t it better the first time?

Halo: The Master Chief Collection

Not to mention the current unreliability of The Master Chief Collection‘s multiplayer features. Normally, the multiplayer features in the Halo series have been pretty spot on when it comes to launch day. Though with Halo: The Master Chief Collection, that’s not really the case. The game has already experienced numerous hiccups while trying to join multiplayer matches and has provided some players with Xbox Party difficulties. Microsoft has already attempted to deploy an update to the game, but has so far met with no success.

The Halo Channel, all the achievements and unlockables, Halo: Nightfall and access to the Halo 5: Guardians Beta is a great addition to everything that the game already has, but that’s really all the new stuff. Don’t get me wrong, my problem isn’t with the game itself, it’s the idea that players have to shell out ANOTHER $60 on something they’ve already purchased many times over. Remember the last time you dropped $60 on a Halo game? Yeah, you do.

Don’t forget about the next $60 you’ll be spending when Halo 5: Guardians comes out.

But c’mon, despite your excitement for Halo, it’s the same 100+ multiplayer maps, the same 45 campaign missions and the same basic Halo. It’s great that the games have been remastered and I’m sure when the multiplayer issues are fixed, that’ll be fun to go back and play too.

With The Master Chief Collection, it roughly puts each of the Halo games at $15 into one big bundle for $60, but just remastering those titles and throwing it on next-gen doesn’t mean it deserves a full-game price. Especially when those games came out years ago and haven’t had much more than a filter-change. You can pretty much find all of the individual Halo games at a lower price if you look, eventually Microsoft will probably just put the individually-remastered games on the Xbox One’s store anyway.

Needless to say, The Master Chief Collection does give players the ability to finally play each of the critically-acclaimed games in the series on one console. However, with the many other titles the Xbox One has to offer, how long are you willing to actually play the same Halo games you’ve already put 100+ hours into? Then it brings the question, why play The Master Chief Collection at all once Halo 5: Guardians is released?

Fans have been dishing money out for the franchise for over ten years now. Give our wallets a break and at least lower the price.

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