If you’re a fan of anime and haven’t seen Ghost in the Shell, what is wrong with you? It is a classic of classics in the anime genre. It is one of the most perfect examples of stories in the cyberpunk genre. It had the high-tech mobile combat of Call of Duty: Advanced Warfare and the cybernetic enhancements of Mass Effect 20 years before their releases. It directly inspired The Matrix trilogy. Seriously, after you finish reading this article, go see Ghost in the Shell.
For those of us who have experienced its greatness, we know how wild the combat of cybernetically enhanced humans are. And now, finally, we’re getting our first teases of how intense that combat can really be. Nexon, famed developers/publishers behind Maple Story and Vindictus, have released their first trailer for Ghost in the Shell: First Connection. The game blends cutscenes with quick glimpses of gameplay showing off the first-person shooter format. The way that they highlight different abilities – including speed, detect, and stealth, among others – shows that the game is likely going to be a class-based shooter similar to Team Fortress 2. This seems to be following a trend in FPS games which are more often focusing on class-based, asymmetrical combat, including the Battleborn from Gearbox Studios, as well as following on the heels of Blizzard’s announcement of Overwatch, another shooter highlighting varied gameplay abilities, albeit in a more personality-oriented setting.
Ghost in the Shell: First Connection has been scheduled for release in Asia in 2015. There are no guarantees that this will cross the Pacific to western audiences, and there have been no updates at all out of Nexon since the launch of the trailer. But Ghost in the Shell remains critically acclaimed by western audiences, and is still a household name for many who are in the anime community. That standing power may just be enough to convince Nexon to eventually port over the game to foreign shores.