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Assassin’s Creed Unity Crashes Tied to Basic Gameplay Feature


Assassin’s Creed Unity Crashes Tied to Basic Gameplay Feature

Assassin’s Creed Unity is a game that has not exactly arrived to the sound of celebratory trumpets. Instead, it seems the game has arrived to the sound of horrifying screams at Unity‘s faceless monsters and sighs of prolonged frustration at the game’s constant glitching and crashing.

One of those crashes has been happening from the main menu since launch – pressing the start button crashes the game. Ubisoft announced today that they have uncovered the cause of the crashes; adding players to your game contacts list.

Yes, a feature that has been in Assassin’s Creed for multiple installments of the series is responsible for the game breaking crashes. Adding recent players to the game contacts list on any platform is somehow causing the game to completely fail. Players are not encouraged to add any new players to the list and delete previously added contacts in order to halt the crashes.

Is it too late to reclassify Assassin’s Creed Unity as an Early Access title? Because this is what it feels like – glitches of this level, from a company with the size of Ubisoft that can afford a massive QA and test staff, are completely unacceptable. An independent title with this degree of failure would be tossed to the curb and demeaned – Assassin’s Creed Unity doesn’t deserve a pass just because it comes from AAA lineage.


Several of Twinfinite's staff likely contributed heavily to this article, so that's why this byline is set. You can find out more about our colorful cast of personnel over in the The Team page on the site.

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