Some Bioware fans have recently become concerned about Dragon Age: Inquisition’s similarities with Mass Effect 3’s story. In both games, multiple different (and sometimes opposing) factions are banding together to fight off an ultimate threat. But while the scenarios are similar, it sounds as though there are plenty of differences that will help separate them from each other. Producer Cameron Lee spoke with OXM, providing some clarification on the issue.
“In Mass Effect, you always knew what the threat was, you always knew that the reapers were there. In Dragon Age: Inquisition, whilst there is a humongous tear in the sky, and all these powerful factions and nations are in chaos – all this is happening at once, and that’s a little too strange to just suddenly occur and be coincidence.” He further explained that, “in Inquisition you’re talking about having a personal impact, but mostly through these big crunchy, meaty decisions and impacts that the Inquisition can have on the world. It’s kind of like the difference between being a Jedi, and founding the Jedi Order.”
I’m personally quite fine with the similarities to Mass Effect; banding together with former enemies to fight off a bigger opposing threat is a broad enough theme that’s been used many times before. Worry not!
Dragon Age: Inquisition is currently in development by BioWare for Xbox One, Xbox 360, PlayStation 4, PlayStation 3, and PC.