The latest multiplayer patch for Naughty Dog’s The Last of Us dropped yesterday, featuring a brand new multiplayer mode as well as various bug fixes. The new Interrogation Mode is a 4 vs. 4 competitive game mode where players must “interrogate” members of the opposing team to find the location of their lockbox and acquire the supplies inside it. Each match is a race to five interrogations, which then reveals the location of the other team’s lockbox. Once it’s revealed, that team has the ability to try to defend their lockbox. The interrogations themselves are similar to special executions, but take a little longer than they would in other game modes. In addition to performing special executions, interrogations can be carried out by getting shiv kills.
In addition to a new game mode, patch 1.03 also comes with a large host of bug fixes and gameplay improvements, as stated by Naughty Dog:
- The revive range has been increased to prevent players from accidentally wandering too far while reviving a teammate
- Players can stop the opposition from completing an Execution or Interrogation (however the downed player still loses their life)
- Matchmaking has been tweaked to pair players with others closer to their level rank in order to balance teams better
- Item cache locations adjusted for balance on University, High School, Lakeside, and Downtown
- Starting cameras have been tweaked to show your player more frequently
- Item cache disbursement will now distribute additional items more evenly
- Winning a Survivors match by a count of 4 rounds to 0 now means your team will get more bonus parts for winning the match by that margin. This applies for games with scores of 4-1, 4-2, etc. as well. Rewards are tiered by how dominant your team is. This system is in place for Interrogation mode as well.