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[PAX] The Walking Dead: Telltale Interview


[PAX] The Walking Dead: Telltale Interview

[springboard type=”video” id=”663243″ player=”twfi001″ width=”600″ height=”350″ ]

I had the opportunity to meet with Harrison Pink, lead designer for The Walking Dead: Episode 3 at Pax, and he was gracious enough to answer a few questions for us. He went into detail about the process of writing each episode, the motivation behind making a story-based game series based on the Walking Dead, and how they stayed true to the source material.

I have tried to keep this interview spoiler-free. Personally, I was trying to avoid spoiling Episode 3 even for myself, as I will be waiting until November so that I can play the game with my girlfriend (if you haven’t tried playing the game with two people on the couch, I’d really encourage you to give it a try).

I’ll also take this opportunity to say that the TellTale PR crew are some of the nicest, most helpful PR representatives you will find at a game convention. They are just as excited about the games as we are, and they are extremely gracious to their fans. Although I spoke a bit slowly, I think that we got a lot of insight into these games- fans of the series will really enjoy what he has to say. If anyone is interested in a written transcript of the interview, let me know and I’ll write one up.


Several of Twinfinite's staff likely contributed heavily to this article, so that's why this byline is set. You can find out more about our colorful cast of personnel over in the The Team page on the site.

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