There are plenty of bosses in Destiny and it’s many expansions. From huge Servitors with the power to pull you close to large alien kings who want nothing more than to claim your very soul. Some were straight forward fights where the strongest gun won, but others were as much a test of wits as they were a challenge to your gear score.
Let’s take a look at who reigns as the best in the game. Here are 36 of Destiny’s bosses. These gave us a ton of tough times, but we’re also taking into consideration how fun and unique each one was.
Valus Ta’aurc is the most frustrating boss of Destiny Year One. The developers became much more creative later on, but it didn’t show during this particular fight.
Sepkis Prime is just a huge servitor. The whole time you’re making your way to the Devils’ Lair, it’s just to fight a servitor.
Aksor, Archon Priest is one powerful bullet sponge. This made for one of the most drawn out fights of Destiny Year One, and prompted players to look for ways where they can just sit and shoot.
The Restorative Mind uses an interesting mechanic that requires you to move an orb between columns in order to weaken the boss. After that, you realize that you’re just fighting an overgrown Harpy, though.
Kaliks Reborn forced fireteams to keep their eyes open and not rely on hiding in one place, but if you failed to kill certain enemies, the punishment was a drawn-out fight.
The Undying Mind is a challenge, we’ll grant it that much, but it requires little strategy. As long as you have a lot of bullets, this fight is fairly simple.
Qodron manages to be little more than an annoyance before getting to face the real nightmare of the Prison of Elders.
Kagoor seems like much more when you first step into the Court, but after taking down the pet Ogre, it’s a straight forward encounter.
An ogre with a penchant for slowing things down, Gulrot has your typical weaknesses. As long as you can maintain cover, this boss isn’t anything to write home about.
Chasing Taniks through his ship was engaging, but he falls short of some of the more creative offerings in Destiny. Still, he is one intimidating son of a gun, and you want to approach him cautiously.
Thalnok would’ve placed higher in this ranking if only he brought something a little more original to the table. Still, the challenge of facing a Crota wannabe in a tight space is a good test of skills.
Bracus Horu’usk won’t give you the time of day until you take out his soldiers. This made for a frantic race against the clock as you faced this intimidating Taken Cabal.
Vorlog is the person you fight when you want to feel powerful. A one-on-one fight with a shielded knight is simple but satisfying.
The Templar kept players fighting over who was taking the relic, and made sure that you brought your best aim. Once the cheese that let players sit on the side was removed, you were forced to face the Templar head on.
Valus Trau’ug had a shield that rotated between burns and some powerful weapons. He was great at keeping you pinned down so his minions could flank you.
36. Valus Ta'aurc
Valus Ta'aurc is the most frustrating boss of Destiny Year One. The developers became much more creative later on, but it didn't show during this particular fight.