Undertale is a work of love from developer Toby Fox that compiles the gameplay of classics like Mother and Mario & Luigi together in one convenient package. It originally released on PC via Steam in September 2015, then debuted on consoles via the PlayStation 4 and PlayStation Vita nearly two years later on August 15, 2017. Now the modern cult classic is set to release sometime in 2018, as revealed by last week’s Nintendo Direct.
The Minecraft-inspired, kid-friendly Dragon Quest Builders released exclusively for PlayStation 3, 4, and Vita back in 2016, again perhaps due to the franchise’s niche popularity in Japan. It didn’t receive a Switch iteration until this past February, possibly in a move by publisher Square Enix to release more ports of its games on the platform.
If the anime and mobile game serve as any indication, the Fate series is very popular with consumers in Japan, with the latter accounting for one of the principal reasons why parent company Sony experienced great numbers last month. Its latest console release, Fate/Extella: The Umbral Star, released exclusively on PlayStation 4 and Vita in 2016, then went on to release for the Switch in July 2017.
The colorful, retro throwback that is Furi released exclusively on PlayStation 4 and PC in July 2016. It came out on Xbox One in December that year, and recently launched on the Nintendo Switch this past January. This fun hack and slash shoot ’em up fits nicely inside the hybrid’s screen, evident in how the game’s cutscenes look while on the go.
Night in the Woods, a charming single-player indie that focuses on exploration through the lens of a college dropout, released as a PlayStation 4 console exclusive in February last year. It didn’t release on another platform until December, where it saw a launch on the Xbox One. As of last month, Switch owners can also enjoy the game through the Weird Autumn edition.
Rocket League launched as a PlayStation 4 exclusive back in July 2015 when it was announced as one of PlayStation Plus‘ monthly offerings. It only came to Xbox One in February 2016, then moved on to the Switch in November 2017 with Nintendo mascot designs exclusive to the platform (because who doesn’t want to settle the long rivalry between Mario and Luigi through a super-charged soccer battle with cars?).
The Metroidvania 2D sci-fi epic that is Axiom Verge was made by Thomas Happ exclusively for the PlayStation 4 back on March 31, 2015. It later moved onto PC in May that same year, then journeyed to the PlayStation Vita nearly a year later on April 19, 2016. Axiom Verge went on to release on Wii U and Xbox One in September 2016, then came to the Switch on October 5, 2017.