Alex Gibson – Twinfinite http://twinfinite.net Video Game news, reviews, opinions, guides and videos! Wed, 21 Feb 2018 10:03:14 +0000 en-US hourly 1 https://wordpress.org/?v=4.9.2 http://twinfinite.net/wp-content/uploads/2016/04/cropped-logo-2-32x32.png Alex Gibson – Twinfinite http://twinfinite.net 32 32 5 Games Like Kingdom Come Deliverance If You’re Looking for Something Similar http://twinfinite.net/2018/02/5-games-like-kingdom-come-deliverance-similar/ http://twinfinite.net/2018/02/5-games-like-kingdom-come-deliverance-similar/#respond Tue, 20 Feb 2018 14:00:03 +0000 http://twinfinite.net/?p=333316 Mount and Blade: Warband 5 Games Like Kingdom Come Deliverance Mount and Blade is the expansion of developer Tale World’s popular RPG, available on consoles as a definitive edition since 2016. Just like Kingdom Come Deliverance, Mount and Blade is based in medieval Europe and makes use of a combat system grounded in realism, though […]

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Mount and Blade: Warband

5 Games Like Kingdom Come Deliverance

Mount and Blade is the expansion of developer Tale World’s popular RPG, available on consoles as a definitive edition since 2016. Just like Kingdom Come Deliverance, Mount and Blade is based in medieval Europe and makes use of a combat system grounded in realism, though from a third-person perspective. There isn’t quite the same level of nuance here, but it’s similarly tactical and requires players to balance defense and attack with different blocks and striking techniques – importantly, it’s hugely fun to play.

Coming straight from Kingdom Come Deliverance, you might find the graphics a little jarring, but there’s still a great attention to detail, and with arguably one the best melee combat systems ever realized, you’ll soon forget about its dated aesthetic. Notably, with the addition of multiplayer to the experience in Warband, there’s even more purpose to mastering this skill-based RPG. Despite its age, there’s still a passionate community of players duking it out in PvP and you’ll find servers still well-populated. There are also other Mount and Blade spin-offs such as the Napoleonic Wars if you’re interested in exploring other historical settings. Not to mention, the game’s full sequel title, Mount and Blade 2: Bannerlord, is expected to release this year.

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Here’s How Long it Took Us to Cross Dynasty Warriors 9’s Map http://twinfinite.net/2018/02/dynasty-warriors-9-map-how-long-size/ http://twinfinite.net/2018/02/dynasty-warriors-9-map-how-long-size/#respond Tue, 13 Feb 2018 14:55:49 +0000 http://twinfinite.net/?p=331425 The latest entry in the Dynasty Warriors series is on a scale far greater than any of its predecessors. For the first time, its ancient Chinese setting is on a single open world map, and it’s absolutely enormous. From snowy mountaintops to the meandering expanse of the mighty Yellow River, the landscape of Dynasty Warriors […]

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The latest entry in the Dynasty Warriors series is on a scale far greater than any of its predecessors. For the first time, its ancient Chinese setting is on a single open world map, and it’s absolutely enormous. From snowy mountaintops to the meandering expanse of the mighty Yellow River, the landscape of Dynasty Warriors 9 is comprised of some seriously big scenery. Not to mention, dozens of urban settlements to explore, too.

Developers Koei Techmo certainly hasn’t been shy in touting its dazzling size in the build-up to the game’s release, either. Late last year, Producer Akihiro Suzuki boldly proclaimed the gigantic locale would take players three hours to traverse on horseback. Naturally, that statement caused a bit of a stir, so we’ve put Suzuki’s claim to the test.

Saddling up and commanding our steed forward in as straight a line as we could manage, we’ve hit the stop-watch and timed our trot across ancient China. The result? Not quite the three hours claimed by Suzuki… not even close, actually. Clocking in at 29 minutes and 47 seconds, Dynasty Warriors 9’s map is well short of its supposed size.

That all being said, don’t let that fool you into thinking Dynasty Warriors 9 isn’t suitably large. For comparison’s sake, we conducted a similar test for Assassin’s Creed Origins and recorded a time of 16 minutes. Given that Origins is one the largest open world maps this generation, Dynasty Warriors 9 is no slouch, regardless of Suzuki’s exaggerated comments. Check out the video below:

We recently reviewed Dynasty Warriors 9, and absolutely loved the changes to combat and larger scope of its open world design. Check out what we had to say in full here.

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5 Reasons Kingdom Come: Deliverance Should Be Circled on Every RPG Fans’ Calendar http://twinfinite.net/2018/02/kingdom-come-deliverance-reasons-why-excited/ http://twinfinite.net/2018/02/kingdom-come-deliverance-reasons-why-excited/#respond Thu, 08 Feb 2018 20:02:53 +0000 http://twinfinite.net/?p=330696 Unparalleled Realism 5 Reasons Kingdom Come: Deliverance Should Be Circled on Every RPG Fans’ Calendar When Warhorse Studios first wrote its Kickstarter campaign for Kingdom Come: Deliverance, realism was at the very core of its ambitious vision for the game. Every aspect of the experience has been designed with the intention of immersing players in […]

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Unparalleled Realism

5 Reasons Kingdom Come: Deliverance Should Be Circled on Every RPG Fans’ Calendar

When Warhorse Studios first wrote its Kickstarter campaign for Kingdom Come: Deliverance, realism was at the very core of its ambitious vision for the game. Every aspect of the experience has been designed with the intention of immersing players in the often brutal and harsh realities of medieval life. That means replicating far more than just the physics of realistic sword fighting and armor penetration.

Warhorse has worked hard to make every interaction with the game environment and the NPCs that inhabit it feel truly engaging and convincing. Townsfolk won’t simply allow you to get away with intrusive or inappropriate behavior, so no more stealing items or sleeping in their beds as if the entire world was yours to do with as you please. They’ll treat you differently according to what you’re wearing, too, giving a whole new meaning to selecting your attire beyond just its stats – an armored helmet isn’t just +5 protection, it’s a tool of intimidation that will make enemies think twice before crossing you. And just as any good RPG with a sprawling narrative should, who you speak with, which quests you undertake, and who you choose to kill all have tangible effects of the game’s overall narrative.

More than that, the world of Kingdom Come: Deliverance is brought to life by the sum of hundreds of tiny – but breathtaking – details. Uneaten food rots unless cooked, which can be used to poison enemies if you’re so inclined. You won’t be allowed into taverns with dirty clothes on, and negotiating trade deals won’t work if you’re too tired to think properly.

We’ve surely never seen this level of realism in an open world RPG before. It likely won’t be everyone’s cup of tea, but it’s absolutely standing out from a crowded genre with this unique attention to detail.

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Shu Review http://twinfinite.net/2018/02/shu-review/ http://twinfinite.net/2018/02/shu-review/#respond Wed, 07 Feb 2018 09:35:56 +0000 http://twinfinite.net/?p=330044 Shu on Nintendo Switch Side-scrolling platformer games and Nintendo go hand in hand, and now there’s a new one on Switch’s eShop that deserves your attention. It’s called Shu, and though the Switch port of this wonderful indie gem is the fifth platform it’s been made available on, there’s no doubt in my mind this […]

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Shu on Nintendo Switch

Side-scrolling platformer games and Nintendo go hand in hand, and now there’s a new one on Switch’s eShop that deserves your attention. It’s called Shu, and though the Switch port of this wonderful indie gem is the fifth platform it’s been made available on, there’s no doubt in my mind this is the definitive version of the game.

I actually reviewed the PS4 release of Shu back in 2016, and then enthusiastically played it again later on Sony’s handheld, mostly because it always felt like a perfect match for handheld gaming. Now we’ve got the best of both worlds on Switch, and I’m happy to report that nearly two years on, I’m still struck by just how entertaining this wonderfully graceful platformer is. Shu has a fluidity and elegance to its gameplay that matches some of the most iconic Nintendo-developed platformers from which it clearly takes a great deal of inspiration from. Yet, thanks to its own uniquely beautiful aesthetic and a terrific score, Shu manages to avoid feeling stale in a genre that’s as old as the hills.

There won’t be many accolades for Shu’s story, mind you. This is a simple tale in which a peaceful village of bird-like creatures is blighted by an apocalyptic demon, and a young chick named Shu’s quest to vanquish it, rescuing his friends along the way. It’s nothing you haven’t seen before, but that being said, there’s something charming and resonant in the way the game’s music and still-frame cutscenes translate the story. By drawing on the strength of its aesthetic and score, Shu does actually manage to breathe life into the simplicity of its narrative premise where in other games one might easily have forgotten much sooner.

However, gameplay is where Shu really shines, which is a good thing since any newcomer to a genre with a lineage as long as the side-scrolling platform game needs to be topnotch to hold its own in 2018. Thankfully, Shu’s fast-paced action still feels outstanding to play. Beyond the usual platforming controls, Shu and his companions have special abilities, so you’ll be juggling more than just timing your jumps and changing direction. Shu has a blouse which acts like a glider to extend basic jump abilities. And as you work your way through each level and rescue his buddies, they grant a new ability to chain together. The levels are all tailor-made to take advantage of any two combinations: Shu’s yellow companion can dance on top of the Warbling Wood level’s water, while its flower-padded inclines cushion the wall-jump of his purple friend. Other levels introduce double-jumps, floor-stomps, and time manipulation to name but a few. Adorably, too, Shu and his friends all link hands together for the rest of the level once discovered, and as an ability is used, sound off in delightful song.

I love that the design of each level never forces you to slow down, and though more difficult sections require careful timing and precise platforming, it all feels intuitive and fluid. Only its most challenging sections require trial and error, and there’s almost a rhythm to proceedings that encourages you to play gracefully. The finale of certain levels see the demon chase you down, and you’ll have to up the pace to avoid its gaping jaws. These are certainly the most stressful moments in what is otherwise a rather peaceful and relaxing jaunt.

The story of Shu is spread across six stages, each comprising three levels, and the Switch version includes a bonus DLC stage called Cavern of the Nightjars (six levels). Completing all its standard offerings won’t take you too long, but Shu packs plenty of replayability thanks to a set of challenges for each stage. The game is a speedrunner’s dream, and beating leaderboard scores or simply trying to outdo your personal best works brilliantly with Shu’s fluid, pacey level design. But for those that prefer more methodical gameplay, Shu is also littered with collectibles that form in-game achievements to tick off. And since you can knock levels out in under five minutes, these additional challenges are absolutely perfect for short play-sessions while on the go with your Switch.

Clearly, I’m a huge fan of Shu’s gameplay, but I’d be remiss if I didn’t spend a little longer describing the game’s wonderful aesthetic. The artists really do deserve credit for just how beautiful its stylized graphics are. Shu and his buddies are animated in the 2D style that resembles a sort of hand-drawn colored sketch, and they’re animated with a deliberately low frame rate that gives them a comic book appearance. It’s a stark contrast to the actual levels, however, which are all stunningly realized in a vibrant 2.5D style that looks silky and lush. The contrast is striking and unique. In the end, the combination of its charming art style, uplifting score, and fluid gameplay result in a relaxing sort of experience, punctuated by more anxious moments as you flee the chasing monster.

There isn’t a great deal to complain about, but Shu isn’t a perfect package. As much as I enjoyed its calming sort of gameplay, finishing Shu feels much more like a matter of course than it should. There isn’t enough challenge for platforming veterans here, though that might well be a draw for more casual or younger gamers. Elsewhere, in terms of content, even with the DLC stage included there’s not as much as other 2D games on the system, such as Rayman Legends, Shovel Knight, or the recently released Celeste. And while I appreciated having another stage to play through, Cavern of the Nightjars feels more like a remix of assets rather than something entirely new and different. It’s more Shu, which is great, but I could have gone for some different characters and abilities and would have preferred levels with unique obstacles to traverse.

Those are minor frustrations, however, and they certainly aren’t enough to spoil what is otherwise a super little platformer. Ultimately, while there’s no question that Shu feels like a condensed reimagination of classic side-scrolling games, it’s no empty pretender. There’s polish to its presentation and controls, invention in the way it strings together the combinations of different abilities, and oodles of charm in its aesthetic. Especially as a game to play while in portable mode, Shu is a platformer that any fans of the genre should consider trying.

Score: 4/5 – Great


Pros

  • Fluid and entertaining platforming gameplay.
  • Vibrant and charming art style.
  • Lovely score and sound design.
  • Lots of additional challenges that suit portable mode.

Cons

  • Not quite enough challenge for platform veterans.
  • Slightly lacking in content versus other similar games on the console.

For more information on how we review games, check out Twinfinite’s review policy here.

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4 Achievements (And 1 Big Failure) by Sony Under the Kazuo Hirai Era http://twinfinite.net/2018/02/4-achievements-failure-sony-kauo-hirai-era/ http://twinfinite.net/2018/02/4-achievements-failure-sony-kauo-hirai-era/#respond Tue, 06 Feb 2018 14:51:27 +0000 http://twinfinite.net/?p=329806 Achievement 1: Securing Exclusivity for Second and Third-Party PS2 Games Although the PSOne had well and truly put Sony on the map, its continued success in the next console generation was far from assured back in the year 2000. Of course, we all know how things played out: the PS2 would go on to completely […]

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Achievement 1: Securing Exclusivity for Second and Third-Party PS2 Games

Although the PSOne had well and truly put Sony on the map, its continued success in the next console generation was far from assured back in the year 2000. Of course, we all know how things played out: the PS2 would go on to completely dominate the era. But its market share was forged on much more than just goodwill from the previous generation. As Sony led the charge with its hotly anticipated PS2, Kazuo Hirai had a game plan to keep the console’s library stocked with quality exclusives.

During the PSone’s inception in the early nineties, Sony had placed a huge priority on working with fledgling game studios to compete with Nintendo’s inhouse first-party teams. Hirai expanded on this approach for the launch of the PS2, not only acquiring studios such as Naughty Dog, but importantly, also securing exclusivity for anticipated third-party titles. Games like Metal Gear Solid 2: Sons of Liberty and Grand Theft 3 would only be available on the PS2, which would prove to be a massive incentive for gamers to get onboard with the new console. Hirai also supplemented this by establishing so-called “second-party” studios such as Sucker Punch, who worked exclusively with PlayStation, developing hits like Sly Cooper and Ratchet and Clank.

Hirai’s decision to prioritize this initiative was instrumental in maintaining the PS2’s reputation for a diverse range of quality games.

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PS Plus vs. Xbox Games With Gold: Which Free Games Win February? http://twinfinite.net/2018/02/ps-plus-vs-xbox-games-gold-february-free-games/ http://twinfinite.net/2018/02/ps-plus-vs-xbox-games-gold-february-free-games/#respond Fri, 02 Feb 2018 18:09:33 +0000 http://twinfinite.net/?p=329360 SONY PS PLUS PS PLUS VS. XBOX GAMES WITH GOLD: WHICH FREE GAMES WIN February? PS Plus subscribers have some awesome free content to take advantage of this February across all three of its different hardware offerings. The headline titles for current generation are PS4 launch platformer Knack, and indie puzzle adventure game RiME. There’s […]

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SONY PS PLUS

PS PLUS VS. XBOX GAMES WITH GOLD: WHICH FREE GAMES WIN February?

PS Plus subscribers have some awesome free content to take advantage of this February across all three of its different hardware offerings. The headline titles for current generation are PS4 launch platformer Knack, and indie puzzle adventure game RiME.

There’s no getting away from the fact that Knack has drawn plenty of criticism over the years. Developed by Sony’s Japan Studio, Knack has some innovative gameplay mechanics in the form of his shapeshifting abilities, but it didn’t quite deliver the sort of groundbreaking experience required to make a splash in a genre as old as the hills. That being said, there’s still some entertainment and novelty to be had here, and it’s exactly the sort of title you’re likely to have wanted to try but not pay full price for. Quite why it’s taken so long to come as a free PS Plus title we’re not sure, and it would have made more sense to hit the Instant Games Collection library before the sequel launched late last year? Regardless, better late than never!

If you’re not in the mood for the whimsical action platforming of Knack, RiME offers a completely different sort of experience. The tranquil adventure game from Spanish developer Tequila Works is a gorgeous blend of Wind Waker-esque graphics and brain-teasing puzzle gameplay. It details the story of a boy washed up on the beaches of a serene island setting. With a small fox companion to help out, players guide the boy through the island’s many puzzles and secrets.

We alluded to highlights across all of Sony’s supported consoles, and that comes in the form of Grand Kingdom for owners of PS Vita. The strategic turn-based RPG was a real highlight when it came to the portable back in 2016. Thanks to cross-buy, Grand Kingdom can be downloaded on PS4, too.

Elsewhere, those sticking to their PS3 consoles can enjoy Spelunker HD, a remaster of the well-known 80s arcade title. It’s hardly an acclaimed title, but is absolutely still worth the download, if only for the four-player multiplayer. There’s also Mugen Souls Z, which is a rather bizarre part visual novel, part role-playing experience about a group of raunchy females that cruise the galaxy in a huge castle dreadnought.

Unfortunately, there’s no free content for PSVR owners in February.

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Sony PS4 Steamrolls Past 76.5 Million Units Shipped; Huge Revenue Boost in Q3 2017 http://twinfinite.net/2018/02/sony-ps4-sales-76-5-million-units-revenue/ http://twinfinite.net/2018/02/sony-ps4-sales-76-5-million-units-revenue/#respond Fri, 02 Feb 2018 12:22:03 +0000 http://twinfinite.net/?p=329267 Earlier today, Sony released its financial earnings report for Q3 of fiscal 2017, in which the company noted a significant boost in revenue due to the PS4’s continued success. In the period between Oct. 1 and Dec. 31, Sony shipped 9 million PS4 units to retailers, pushing the grand total past 76.5 million lifetime units […]

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Earlier today, Sony released its financial earnings report for Q3 of fiscal 2017, in which the company noted a significant boost in revenue due to the PS4’s continued success.

In the period between Oct. 1 and Dec. 31, Sony shipped 9 million PS4 units to retailers, pushing the grand total past 76.5 million lifetime units shipped. Earlier this year, Sony had reported the console’s total sellthrough at 73.6 million units.

As you can see from the above graph, Sony did slightly lower its revenue forecast for the full fiscal 2017, which it attributes to delayed software. We assume this is in reference to God of War’s slight delay outside of the “early 2018” window that had been suggested during E3. The company also notes that “the impact of higher-than-expected sales of hardware at promotional prices during the holiday season” also contributed to its slight revision of projections.

Moving on, Sony’s full revenue and income figures highlight a dramatic increase across the board. Most notably, a 279.8% in operating income over last year’s 2016 Q3 report.

Elsewhere, Sony announced that its current CEO, Kazuo Hirai, will step down at the end of fiscal 2017 (April. 1). Hirai will be replaced by current Chief Financial Officer Kenichiro Yoshida. As did Andrew House for PlayStation, Hirai will stay on as a chairman during Yoshida’s initial tenure as CEO to “facilitate a smooth transition and ensure future success.” Yoshida himself pledged to build on the business foundations established by Hirai, with the intention to “execute further reform measures that enhance competitiveness as a global enterprise.”

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15 Best Remakes That Don’t Just Feel Like Cash Cows http://twinfinite.net/gallery/15-best-remakes/ Thu, 01 Feb 2018 20:12:23 +0000 http://twinfinite.net/?post_type=k-gallery&p=329140 The 15 Best Remakes Ever Made Day of the Tentacle Remastered Quite simply, a brilliant rendition of an absolute classic, Day of The Tentacle Remastered retains everything that made the original release so beloved. There’s all the witty banter and brain-teasing puzzles that you’ll remember from before, but now its sharper and handles better. We’re […]

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The 15 Best Remakes Ever Made

Day of the Tentacle Remastered

Quite simply, a brilliant rendition of an absolute classic, Day of The Tentacle Remastered retains everything that made the original release so beloved. There’s all the witty banter and brain-teasing puzzles that you’ll remember from before, but now its sharper and handles better. We’re so glad developer Double Fine Productions didn’t bother to fiddle unnecessarily with the formula that works so well.

Oddworld New n’ Tasty

Abe’s Odyssey was a PSOne classic, a 2D side-scroller with an adorable protagonist, hilarious direction, and solid puzzle platforming gameplay. The New n’ Tasty version of the game is a bold 3D reinterpretation of that classic experience, and it’s been superbly well done. It hits on all of the black-comedic notes of the original, and it feels and sounds just as you remember it. Except that its new coat of paint feels right at home on your PS4 or PS Vita.

MGS: The Twin Snakes

There’s few who would argue that Metal Gear Solid is right up there with some of the best games of all time. Seminal, without a doubt, it was among the first to successfully pair Hollywood-esque cinematics and voice acting with groundbreaking stealth gameplay, all wrapped up in a wonderfully bold narrative. Yet there’s no denying its visuals haven’t held up well. Twin Snakes is the full Gamecube remake, and while it’s over the top Matrix-like cutscenes weren’t everybody’s cup of tea, and some of its ambient music is absent, it’s still a quality experience. We’re just waiting for that current generation remake now…

Call of Duty Modern Warfare Remastered

The big daddy of the FPS genre is back in a brand new set of clothes, and replaying it one again, it absolutely lives up to its hallowed reputation. Simply one of the best shooting experiences you’ll ever play, and now it looks just as visually impressive as more recent offerings in the franchise. This is the entry that really put Call of Duty on the map, and if you’ve never played it then there’s never been a better time to experience it first hand.

Yakuza Kiwami

A remake of the original Yakuza game, Kiwami is every bit as brutal, hilarious, and downright weird as the best games in the series. There’s more here to enjoy than just revamped visuals, with a reworked narrative that answers many of the plot holes that marred the original title. In fact, Yakuza Kiwami is now right up there with the best stories in any Yakuza title.

Crash Bandicoot N.Sane Trilogy

Rumours of a Crash remake just wouldn’t go away prior to its eventual announcement, but even so, Sony stunned us when the remake was finally confirmed. Fans had been crying out for the return of the Bandicoot for years, but in a world of Uncharted’s and Horizon Zero Dawn’s, it seemed unlikely. But that’s what we got, and thanks to stunning graphics and significantly improved controls, the N.Sane Trilogy is absolutely the definitive way to experience this trip down memory lane. Remakes.

Metroid: Samus Returns

The somewhat stealth announcement of Metroid: Samus Returns during E3 2017 was easy to miss. Having just announced a new Metroid Prime game in the works during its Direct, Nintendo spoiled gamers with an all-new 2D Metroid title just around the corner. Samus Returns is a remake of the second side-scrolling classic, previously released on GameBoy way back in 1991. The new game features gorgeous visuals, and it also makes genuinely good use of the 3DS stereoscopic 3D effect. Those who haven’t played a 2D Metroid game will appreciate this awesome remake just as much as fans of the original games. Remakes.

Ocarina of Time 3D

Standing next to Super Mario 64, Ocarina of time is one of the N64’s most beloved and revolutionary titles. Completely remade for the 3DS, the blocky visuals of the original have been upgraded with smoother and more detailed animations, and it runs at a much more stable framerate. The new version also makes good use of the 3DS’s hardware, including using the touchscreen to play the Ocarina, and motion controls to aim Link’s slingshot. There’s also new content in the form of various challenges that add to an already huge and immersive world to get lost in on the go. Remakes.

Fire Emblem Echoes

A full remake of the 1992 Fire Emblem title, Gaiden, Echoes gives modern fans of the franchise a glimpse into its past with modern conveniences and sharper visuals of the current generation of Fire Emblem titles. It includes animated cutscenes, and notably, full voice acting, which was at the time of its release, a first for the franchise. Remakes.

Final Fantasy 12

We’ve seen some lazy ports of classic games over the years, but Final Fantasy 12 is a super example of how to properly bring a game up to date. It’s hard to believe the Zodiac Age’s visuals are just a reflash of ten-year-old textures because they look superb. Beyond just the upres, though, there are changes to the game’s mechanics, and the addition of the Job System, which revamps how players approach the game. Remakes.

StarCraft Remastered

A terrific remaster of the iconic RTS game, StarCraft Remastered feels every bit the seminal masterpiece that many gamers consider it to be. There’s still the perfect balance between each of its three factions, except it’s now bolstered by impressive visuals and an improved online infrastructure. There’s no doubt it’s an experience that’s absolutely well worth revisiting with this remakes.

Super Mario 64 DS

The seminal platforming adventure game from Nintendo made a huge splash when it launched in Nintendo 64, and with the DS remaster, its been given an extra layer of visual polish, and all the convenience of portability, too. Jumping, rolling, and stomping on Goombas still feels every bit as entertaining as it did twenty years ago, and it holds up brilliantly next to more modern competition. If you haven’t got a Nintendo Switch with Mario Odyssey, you could do a lot worse than playing Super Mario 64 DS on your 3DS.

Ratchet and Clank

Ratchet and Clank was a brilliant PS2 title, but remastered on PS4 it’s an even better package. For one thing, it’s aesthetic is absolutely outstanding. Do you remember ever wondering whether video games would ever look like Toy Story and Finding Nemo? Well, Ratchet and Clank looks even better, with consistently stunning graphics that rival any Pixar production. In addition, small tweaks to the dialogue and dynamic between our two protagonists make for a more cohesive plot, too. If you’ve slept on the Ratchet and Clank remake, you’ve missed out big time!

REmake

First, there was Resident Evil, then there was a director’s cut before Capcom completely remade it for the Gamecube. Fast forward to 2015 and Now we have Resident Evil REmake for the current generation, and it’s absolutely one of the best experiences the series has to offer. You haven’t lived until you’ve run helplessly with two bullets in your handgun from a high definition crimson head!

Shadow of the Colossus

Bluepoint has a hard-earned reputation for quality remasters, but the developer has completely outdone itself with Shadow of the Colossus. From the empty ambiance of its wide open spaces to the awe-inspiring colossi, Bluepoint has managed to bring this masterpiece totally up to date without removing the essence of what made it so special way back in 2005. Every part of this remake feels like a project built by a group of passionate fans.

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Game Pass Doesn’t Make a Digital-Only Future Any More Appealing http://twinfinite.net/2018/01/game-pass-digital-only-viable/ http://twinfinite.net/2018/01/game-pass-digital-only-viable/#respond Mon, 29 Jan 2018 19:41:19 +0000 http://twinfinite.net/?p=327839 It's getting harder to say no.

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Most people are sentimental about collecting and displaying objects that are dear to them, be they trinkets, toys, or artwork. I used to think the same about all of my media, too. Especially movies, which took up vast wads of shelf space in my house. In fact, there are still about fifty DVDs underneath my television. But they never see the light of day anymore. They’re dusty and old, and at the time of writing this, I’m genuinely not sure if I have anything that plays them (does the PS4? I can’t remember). And music, too; who remembers having CDs scattered around their stereo system at home, most of them in the wrong cases or lying face down getting scratched to hell? I don’t have a single one in my house anymore. For many, Netflix killed DVD players, just as iTunes and Spotify killed the stereo system.

There is, however, one form of media that still sits proudly on my bedroom shelf: video games. I’ve lined up my favorites in order of best to worst, and sometimes I spend ten minutes gazing at them wondering whether one should be bumped up or down. Yes, I’m a dork. But I don’t think I’m alone. Well, maybe on the ranking part… The point is that many gamers, including myself, have largely resisted the digital gaming revolution. I still dabble in digital games, but it’s limited to remasters, collections, and indies. My sparkly AAA games get shelf space, and I don’t want that to ever change.

However, recent improvements to Microsoft’s Game Pass program has just put a giant spanner in the works. It’s a service that seemingly offers so much value that it would be madness to abstain. In fact, it’s causing such a stir that it’s spawned all sorts of hyperbole about changing the gaming industry forever. If you’re not up to speed, for $10 a month, Microsoft will give you unlimited access to a library of one hundred games for a long as your subscription continues. The kicker is that the company has also just announced that all future first-party games will be part of the package on day one. If ever the nostalgics and sentimentalists of the gaming community were on against the notion of a digital future, Microsoft has just given us a very big financial incentive to change our tune.

Theoretically, later this year, one will be able to download, install, and play through State of Decay 2; dip into Sea of Thieves for a week to see what the fuss is all about; play a bunch of cooperative games with friends over a weekend or four, and then cancel the subscription before it ticks over the next month.

This is worrying news for retailers, who likely threw up a little bit in their mouths when they read Microsoft’s intentions to push through Game Pass. Retail stores have long been in decline, increasingly relying on the sales of second-hand games to bolster revenue and keep doors open, but Game Pass could prove a hammer blow if it takes off. Several retail owners have already spoken on record, lamenting Microsoft’s new service for its potential impact on their industry. Just as when Microsoft tried to launch the Xbox One without the option to trade games, retailers are feeling squeezed out by Microsoft’s digital push with Game Pass.

Of course, not all gamers are so thrifty as to play a game and then cancel their memberships to lessen costs. Actually, plenty more will let their subscriptions rollover and end up paying three times what they ever intended to – the meat and potatoes of any subscription services. I’m sure Microsoft has done its homework, and I’m certain Game Pass will prove highly profitable in the long run. The key takeaway, though, is that if you only need to play two $60 releases to have Game Pass pay for itself over the course of a year, how can anyone really say no to that? Xbox One owners are mad to pass up on the offer, even if Microsoft doesn’t have many big first party games scheduled for 2018 and having to pay for Games with Gold to play multiplayer bumps prices a little over the $10 per month advertised.

Yet even in the face of all of that, personally, I’ll keep buying physical copies of my favorite games and lining them up on my shelf. I know I probably thought that before with DVDs and music albums, but here’s the thing: video games are interactive experiences, and they’re way more personal to me than something I passively watch or listen to. Handhelds and smartphone gaming aside, sitting down to play a game means hours of commitment – the total opposite of music and movies. I don’t need the convenience of having every video game that pops into my head at my fingertips, as I do with music, because I don’t play games for ten minutes and then move on. And I don’t spend two hundred hours watching Blade Runner 2049, as I did playing The Witcher 3. Video games are a different beast, so I’ll keep treating them that way until I’ll inevitably be forced embrace the cursed digital-only future.

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Capcom Will Give You $70,000 to Find Evidence of Real Life Monsters http://twinfinite.net/2018/01/capcom-reward-real-life-monsters/ http://twinfinite.net/2018/01/capcom-reward-real-life-monsters/#respond Mon, 29 Jan 2018 11:42:10 +0000 http://twinfinite.net/?p=328135 The opportunity you've been waiting for.

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In one of the most bizarre PR stunts we’ve ever heard of, Capcom is offering UK residents £50,000 ($70,500 USD) to find hard evidence proving the existence of one of ten mythological creatures.

Last week, Capcom released its hotly anticipated title, Monster Hunter World. The game sees players gear up to venture on quests to battle fearsome creatures, progressively improving their hunting abilities as they play. Presumably figuring the experience would have its players in an adventurous mood, Capcom has decided there would be no better way to promote the game than sending them on a wild goose chase to find old wives tales and boogie monsters grounded in as about as much reality as its own fantastical game.

Laura Skelly, Senior PR Manager for Capcom explains:

“When planning the upcoming launch of Monster Hunter: World we couldn’t help but keep coming back to the real-life monsters we’ve all heard stories about since we were kids. Speaking to the world’s leading real-life monster hunter, Jon Downes, we were inspired to re-open investigations into a select list of top 10 beasts, setting a huge bounty to really encourage people to get back out hunting for evidence. Much like in the new Monster Hunter: World game, we through it was only right that the scale of the reward fit the task at hand”.

Indeed, Capcom is taking this extremely seriously. The company has recruited Jon Downes, a real-life monster hunter and Cryptozoologist, to help select the monsters that still exist across the globe and assist with the skillful examination of evidence, once submissions have closed.

Downes explains that “there are stories of monsters from around the world, and while some may be flights of fancy, not every one of these monsters can be made up. It is one of life’s great mysteries and similar to Monster Hunter: World, I’ve spent the majority of my life traveling across the globe to hunt for evidence of these creatures.”

Before you get your hopes up, though, he also admits that while he’s “had some successes”, he’s “yet to find that elusive proof and it is time for me to offer my help as I throw down the gauntlet to the next generation.”

So if Downes, an expert that has dedicated his life to finding these monsters can’t do it, we’re not too hopeful for any big breakthroughs in the fives months between Jan. 30 and June. 30 that Capcom is giving punters to deliver. If you’re interested, though, here are the ten creatures it wants to be found:

  1. Bigfoot: an ape-like animal, usually walking on its hind legs that inhabits forests, especially those of the Pacific Northwest.
  2. Scottish lake monster: a dinosaur-like creature with a long neck and barrel-shaped body reputed to haunt Britain’s largest lake.
  3. Mongolian Death Worm: a beast shaped like a sausage about two feet long, has no head nor leg and it is so poisonous that merely to touch it means instant death.
  4. Mermaid: Grotesque humanoid creatures with the torso of a human being and the nether regions of a fish.
  5. Earth Hound: a mysterious dreaded sort of animal, believed to live in Scottish graveyards.
  6. Yeti/Almasty: a collective term for one of two or three different animals reported in the foothills of the Himalayas and surrounding areas.
  7. Chupacabras: a Puerto Rican semi-bipedal beast with spines down its back.
  8. The flying snake of Namibia: an African snake that launches itself into the air, gliding from tree to tree.
  9. Yowie: a baffling ape-like creature from Australia. Baffling? Yes, because as far as we know there has never been any primates in Australia apart from man.
  10. Cornish Owlman: a grotesque, feathered bird-man in and around the churchyard of Mawnan old Church, near the village of Mawnan Smith in Cornwall, UK.

Sadly for US gamers desperate to leave the comfort of their couch and travel the globe tracking down myths that have likely been disproven by thorough scientific investigation (you know, one of the those Discovery channel shows), this exciting opportunity is only available to UK residents. Boo! Applications are to be sent to monsterhunter@hopeandglorypr.com.

Don’t worry, though, we think you’re far better saving your money and playing the excellent Monster Hunter: World.

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10 Best Co-Op Games to Look Forward to in 2018 http://twinfinite.net/2018/01/best-co-op-games-2018/ http://twinfinite.net/2018/01/best-co-op-games-2018/#respond Fri, 26 Jan 2018 17:38:57 +0000 http://twinfinite.net/?p=327702 A Way Out Best 10 Co-Op Games to Look Forward to in 2018 Of all the entries on this list, A Way Out has to be one of the most anticipated co-op games of the year, if only because of director Josef Farez’s “passion” to deliver a quality experience. To say that Farez is hyped about […]

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A Way Out

Best 10 Co-Op Games to Look Forward to in 2018

Of all the entries on this list, A Way Out has to be one of the most anticipated co-op games of the year, if only because of director Josef Farez’s “passion” to deliver a quality experience. To say that Farez is hyped about the prospect of his latest game would be a woeful understatement. The eccentric developer, who’s better known for his work in the film industry, is determined that A Way Out is going to be a memorable title, and his down to earth nature and transparency has undoubtedly already won adoration from potential buyers already.

But aside from Farez’s charisma, A Way Out does look like a genuinely good game and a breath of fresh air for the industry. We really haven’t seen a AAA co-op story-driven production like this on console for years, and arguably never one that puts its emphasis on stealth, puzzle solving, and heavy dialogue. As for its narrative, why on earth haven’t there been more Prison Break-like games? It seems like such an obvious fit for a cooperative game, and especially with a movie director at its helm, expect A Way Out to make a big splash when it arrives, March. 23.

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Fortnite Has Built Its Success on Polish Not Price http://twinfinite.net/2018/01/fortnite-battle-royale-polish/ http://twinfinite.net/2018/01/fortnite-battle-royale-polish/#respond Wed, 24 Jan 2018 16:07:08 +0000 http://twinfinite.net/?p=326968 Battle royale fever is highly infectious, it seems, and continues to spread like wildfire. Last week, it was announced that Epic’s latest game smashed past 45 million active users, and, at one point, over two million concurrent players were duking it out on the game’s whimsically animated island locale. Especially considering that it’s only been […]

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Battle royale fever is highly infectious, it seems, and continues to spread like wildfire. Last week, it was announced that Epic’s latest game smashed past 45 million active users, and, at one point, over two million concurrent players were duking it out on the game’s whimsically animated island locale. Especially considering that it’s only been out four months, those are truly astonishing numbers, even for a free-to-play multi-platform title. Of course, in the wake of PUBG’s even more ludicrous figures last year, and riding the battle royale wave that is clearly the zeitgeist of multiplayer gaming right now, it’s easy to take them for granted. But make no mistake, the popularity of both games is reaching totally bonkers levels of interest.

Fortnite Battle Royale continues to fascinate on a deeper level, though. Has there ever been a greater comeback story in gaming? It’s risen to ascendancy over pretty much every other multiplayer shooter in the world despite the lukewarm critical reception of its original PvE experience. The turnaround has been impressive to behold. Few times will you ever see a developer scramble so tirelessly to issue meaningful updates and changes in such a short time. With each passing month, Fortnite Battle Royale feels evermore the complete package.

In fact, Epic’s latest reports of Fortnite’s surging player base arrives after an enormous new patch was added to the game, completely overhauling its aesthetic and adding substantial new areas. It follows a string of quality of life updates that have improved its lobby area, rebalanced and added weapons, as well as a clever new progression system. The game just keeps iterating and improving, and players are understandably loving it.

This is where the similar upward trajectories of PUBG and Fortnite Battle Royale differ somewhat. PUBG has enjoyed its own flurry of support from Bluehole Studios, but a year after its Early Access launch, it still feels very rudimentary. It’s floaty to control, cumbersome to inventory manage, and crash-prone; the polar opposite of Fortnite Battle Royale’s level of polish, which already feels like an experience ready for full release. As a result, in an outcome that is surely contrary to many people’s expectations, Fortnite is a free-to-play experience with much more refinement than the rival – now a premium $40 game – from which it took inspiration. Ironically, it’s also free of loot boxes and invasive advertisements, too.

Not that any of that has impacted on PUBG’s commercial performance or active player count, though. It remains the definitive battle royale experience for an astronomical number of players, and there’s little doubt that what it does right it does extremely well. The point is that while both games continue to perform superbly, one feels like its getting on with getting on a little more purposefully. PUBG might be the world-beating, genre-defining, seminal battle royale experience, but it’s looking increasingly like an amateur effort next to the competition. Particularly on Xbox One, PUBG’s wobbly frame rate and control issues just don’t feel ready for console. Dare I say it, PUBG looks much more like a mod rather than a full game. The irony continues, then…

Conversely, Epic is finally reaping the rewards of Fortnite’s five-year development cycle. Regardless of whether you think its shooting mechanics are any good, its building systems add to the experience, or whether its graphics are a good fit for the experience, the game runs like clockwork for the most part. It’s butter smooth, has few server issues, and generally feels like a complete package. Moreover, Epic is building a great deal of goodwill with its community, and that’s surely helping to win more of the mindshare in the process. The developer is making all the right moves: speaking to its fans regularly, listening to feedback, taking action against cheaters, and never being afraid to experiment with new ideas.

Of course, Fortnite’s free-to-play design is at the heart of its success. But let me tell you, hop on any server and you’ll notice a significant portion of players have invested in cosmetic upgrades – none of which are cheap, by the way. Apparently, nobody has a problem with paying money to enjoy a quality product.

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5 Best Locations in Fortnite Battle Royale’s New Map Update http://twinfinite.net/2018/01/best-locations-fortnite-battle-royale-new-map-update/ http://twinfinite.net/2018/01/best-locations-fortnite-battle-royale-new-map-update/#respond Mon, 22 Jan 2018 19:13:02 +0000 http://twinfinite.net/?p=326468 It's all about the landing spot.

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Snobby Shores’ North House

5 Best Locations in Fortnite Battle Royale’s New Map Update

Grid Location A5

As we’ve covered in our latest multi chest spawn guide, the whole of Fortnite Battle Royale’s new Snobby Shores area is pretty plush with good loot. The town makes for an ideal starting location, but landing right in its center, especially as of right now when many new players are wanting to sample the map’s new areas, isn’t wise. Instead, head for the northernmost house, which not only has the best loot (up to three chests and good floor loot), but it also gives a decent escape route north once you’ve nabbed what you need.

As you head north toward the Haunted Hills, look out for an abandoned vehicle underneath a tree; there’s often another chest sitting in its trunk. From there, you’ve got the option to head further north toward Junkyard Junction, take cover in trees to the east, or make your way to large settlements such as Pleasant Park for even more loot.

Critically, as with any good starting point, landing here ensures good weapons and items, has a good escape route and also has elevated positions where you can set up a decent fort should you find yourself already in the circle.

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What’s New in Fortnite Battle Royale’s Map Update? Everything You Need to Know http://twinfinite.net/2018/01/fortnite-battle-royale-new-map-update-everything-need-know/ http://twinfinite.net/2018/01/fortnite-battle-royale-new-map-update-everything-need-know/#respond Wed, 17 Jan 2018 18:38:25 +0000 http://twinfinite.net/?p=325420 Big changes on the way for Epic Games' hugely successful game.

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A New Map

What’s New in Fortnite Battle Royale’s Map Update? Everything You Need to Know

Without a doubt, the most significant change to Fortnite Battle Royale in the upcoming Patch 2.2.0 (New Map Update) are the changes to its map. While it’s technically a revamp of the old map rather than an all-new one, so much has been changed that you’re going to have to get completely reacquainted with the island. According to Fortnite Battle Royale level designer, Sidney Rauchberger, the map’s overhaul is designed “to add density to the west side of the map, bringing it in line with the east.” The headline features of this overhaul are the additions of a new urban environment, as well as an underground mine.

The city, known as Tilted Towers, brings verticality to Fortnite Battle Royale that really didn’t exist in any other urban area. The skyscrapers are going to make for formidable defensive areas, and we’d suggest that the whole town is likely to be generously stocked with loot. In terms of size, it looks roughly equivalent to Greasy Grove but features much taller buildings and a more structured city-like layout with its roads and streets.

The Shifty Shafts is another notable new underground area that the developers hope will add a more close-quarters dynamic to combat in the game. Described as “dark and more frantic,” expect plenty of hiding spots for good silenced pistol action, too.

You can see all the locations we’ve found with multiple chests in these areas here.

From the comparison map above, you can see a big difference in aesthetic between the two maps. What’s especially vivid is that the new map is sectioned into four separate areas now, each with their own different biome. There’s the forested eastern half of the island, drier farming lands of the north, grassy western plains, and the boggy area of Misty Mire. These new visuals should make points of interest more recognizable, and easier to call out to teammates. 

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Microsoft Needs to Bring it With Exclusives in 2018, No Excuses http://twinfinite.net/2018/01/microsoft-exclusives-2018-needs-to-bring-it/ http://twinfinite.net/2018/01/microsoft-exclusives-2018-needs-to-bring-it/#respond Tue, 16 Jan 2018 17:00:24 +0000 http://twinfinite.net/?p=324860 It's time to get on with it.

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For the first two years of the eighth console generation, choosing between the Xbox One and PS4 could almost be settled by flipping a coin. Sure, each had a few of its own notable exclusive titles, but the majority of the must-own games were multi-platform releases. Destiny, The Witcher 3, Metal Gear Solid V, save for minor resolution disparities and occasional marketing exclusivity contracts, gamers across both console brands enjoyed a similar experience. The PS4’s majority mindshare was fuelled much more by Microsoft’s dismal launch of the Xbox One than it was by a gulf in the quality and volume of exclusive games.

Fast forward to 2018, however, and the landscape has changed dramatically. Both Sony and Microsoft tout its consoles as the best place to play games. The difference is that when Andrew House pledges a “commitment to partnerships with the most talented developers and storytellers in our medium”, it carries weight. Meanwhile, Aaron Greenberg’s claims people pick Xbox for exclusive franchises feel like shallow marketing spice by comparison. This, of course, is a result of differing fortunes for both companies. As Sony has consolidated its industry-leading position by delivering quality exclusive games, Microsoft has battled with canceled projects, closed studios, and a general lack of content. And this is Microsoft’s biggest problem right now: the growing narrative that it isn’t nurturing quality exclusive first and third party games.

If you made year-in-review highlight reels of both console’s 2017 exclusive catalogs, it would make for an embarrassingly one-sided affair. The PS4’s a pulsating montage accentuated by critically acclaimed action and role-playing games throughout; the Xbox One’s comprised of Halo Wars 2, a tumbleweed blowing across the screen for six months, and then Cuphead. As a result, despite launching the most powerful console ever made, it was a year to forget for Microsoft. Rather than the Xbox One X’s awesome capabilities glimmering center stage, the key takeaway was and still remains that the entire Xbox brand is suffering, void of exciting content to match Sony’s PS4. And things are only shaping up to get worse moving forward unless something is done quickly.

Shadow of the Colossus Remake, Ni No Kuni II, God of War, Spider Man, Detroit Become Human, and Days Gone round out Sony’s exclusive lineup for 2018. Just as was the case last year, these anticipated games are part of an upcoming arsenal that Sony has been curating for years, and they don’t look all that likely to miss their release dates. Microsoft, then, has its work cut out if it’s going to turn things around in the face of what will certainly be another exceptional year for the PS4. A disappointing 2017 is entirely forgivable if the year ends up being remembered as one of transition. If we’re writing articles next year about the Xbox’s stellar selection of exclusive titles in 2018: no harm, no foul. The question is whether Microsoft can make that happen. Worryingly, it’s already looking like a tall order, especially considering that Sony’s waterfall of exclusives starts next month with the Shadow of the Colossus Remake, and there’s plenty more penciled in for the rest of Spring.

sea of thieves

Microsoft has Sea of Thieves coming in 2018, an intriguing pirate-themed cooperative adventure game that looks like a unique and hugely entertaining prospect. Elsewhere, Crackdown fans tentatively wait for the third installation to reappear after its lukewarm E3 reception last year. But that’s about it so far, and though it’s still early days, the year is already looking ominously barren and eerily reminiscent of the last. (Update: State of Decay 2 is also scheduled to release in 2018).

We’re still waiting for that Xbox One X showpiece title to push the console beyond being merely an expensive way to play up-resed multiplatform games. Even more crucially, the whole Xbox One brand desperately needs a lift. Consider that, with the exception of Red Dead Redemption 2, the 2018’s hottest games are all Sony exclusives – what does that do for any semblance of momentum that Microsoft has built with backward compatibility, Game Pass, and the Xbox One X? It simply has to combat the situation by issuing a statement of intent: it has to give us a roadmap, forecasting upcoming content for the Xbox family. It’s time for Microsoft to pull a Sony E3 2015 and give us a sizzle reel highlighting an exciting glimpse into the future, even if its games aren’t anywhere near ready.

Thankfully, President of Gaming at Microsoft, Phil Spencer, has recently given us cause for excitement, “noting” that Xbox has “faced criticism from gamers for its lack of hot first-party titles” and commenting that he looks forward growing the business in that respect. Well, it’s time for actions to back up those words because while it might not quite be sink or swim time for Microsoft, as of right now, 2018 certainly is shaping up as another year in which the console drowns in a sea of PS4 exclusives.

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Every Cool Black Mirror Season 4 Easter Egg You Might Have Missed http://twinfinite.net/2018/01/black-mirror-season-4-easter-eggs/ http://twinfinite.net/2018/01/black-mirror-season-4-easter-eggs/#respond Wed, 10 Jan 2018 20:34:40 +0000 http://twinfinite.net/?p=323669 Lots of really cool references!

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USS Callister

Black Mirror Season 4 Easter Eggs

USS Calister is one giant Star Trek spoof, but along with references to that iconic series, as well as cameos from famous actors such as Kirsten Dunst and Aaron Paul, there are a few Easter eggs to Black Mirror episodes gone by, too.

Callister’s front-of-house secretary, Elena Tulaska isn’t the most attentive of employees. She’s seen browsing her phone, more interested in dating apps than smiling at colleagues that walk past. The app she’s using is the same one from Hang the DJ. We know it’s pretty handy at finding matches, so no wonder she ignores Daly as he struggles to walk through the security barriers.

Later in the episode, aboard the USS Calister, the planets Skillane IV and Rannoch that are visited by the crew might sound familiar. That’s because they’re based on Victoria Skillane and Iain Rannoch, the criminals from the White Bear episode from season two.

Daly is a big fan of vanilla lattes, and the brand of milk he prefers, Raiman milk, is a callback to Raiman from season three’s Men Against Fire. In that episode, Raiman described her family farm, which we can now assume is a dairy farm.

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Top 25 Best RPGs on PS4 http://twinfinite.net/gallery/top-25-best-rpgs-ps4/ Wed, 10 Jan 2018 15:28:48 +0000 http://twinfinite.net/?post_type=k-gallery&p=323215 The PS4's most epic, must-play RPGs.

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The Witcher 3: Wild Hunt

Top 25 Best RPGs on PS4

Lauded by many as one of the RPGs of the generation, The Witcher 3: Wild Hunt is a masterclass of open-world RPG design. Its enormous volume of quests each tells genuinely interesting stories, which flesh out a gorgeously detailed world that feels totally organic and teeming with life. Fantasy RPGs simply don’t get any better; a must-play title on your PS4.

Dragon Age Inquisition

Top 25 Best RPGs on PS4

After the second game’s poor reception, Dragon Age Inquisition catapulted the series right back to the very top of the genre. Few action RPGs have combat this good, and even fewer are able to match it with a compelling story and impressive visuals. Deep but accessible role-playing systems, pulsating real-time combat that can be tactically paused, and a memorable cast of characters (many of which you can romance, yay!) make this an unmissable one hundred our epic.

Fallout 4

Top 25 Best RPGs on PS4

Fallout 4 is the sequel to one of the previous generation’s most beloved classics. The latest entry doubles down on everything that made Fallout 3 such a big success while also adding a surprisingly detailed Minecraft-like building mechanic. This is an RPG in which every piece of scrap, gear, or weaponry can be broken down and used for something constructive. It might not quite push the series as far forward as we’d hoped, but it’s still a standout title that you should absolutely play.

Skyrim Special Edition

Top 25 Best RPGs on PS4

It might be more than five years old, but Skyrim refuses to die. It still feels every bit the seminal RPG experience that has made it an iconic video game. The PS4 Special Edition boasts a more stable framerate, sharper textures, and comes with all the DLC, a combination that makes it one a definitive RPGs on the console. If you’ve already visited Skyrim before, there’s not a great deal to see here, but for anyone else who hasn’t played Skyrim owes it to themselves to experience what all the fuss is about.

Horizon Zero Dawn

Top 25 Best RPGs on PS4

Horizon Zero Dawn was one 2016’s most critically acclaimed and universally appreciated PS4 exclusive titles. Developer Guerrilla Games has managed to deftly balance role-playing and action gameplay, and the uniqueness of the game’s narrative setting is as brilliant as it is bold. There’s little doubt Horizon Zero Dawn is likely to become one of Sony’s most important franchises moving forward. This is one exclusive that should sit on every PS4 owner’s shelf.

Assassin’s Creed Origins

Top 25 Best RPGs on PS4

Ubisoft’s decision to take a year off the annual release schedule of its marquee franchise, Assassin’s Creed, has been a boon. A total overhaul of its combat and progression systems, married to one of the most wonderfully detailed open-worlds we’ve ever played made Origins one of 2017’s best games. Role-playing mechanics may not always have been in Assassin’s Creed’s DNA, but trust us when we say that this is one RPG you don’t want to skip.

Bloodborne

Top 25 Best RPGs on PS4

Bloodborne is nearly three years old, but we’re still talking about what a superb RPG it is. Having arrived somewhat out of the blue, FromSoftware’s PS4 exclusive is a Souls-like that is arguably better than any Dark Souls game ever made. The game’s terrifying gothic setting drips with ambiance, but its fast-paced combat is the star of the show. Souls fans simply must try it, and newcomers to the pseudo-genre would do well to jump in with Bloodborne.

Nioh

Top 25 Best RPGs on PS4

If the gothic settings of Dark Souls and Bloodborne don’t float your boat, Nioh’s feudal Japan one might. Just as in those other two iconic titles, Nioh injects its own supernatural elements with Yokai-inspired monsters as well as human enemies. And as you would expect, there are all the hard-as-nails, RPG-heavy gameplay you’d expect from a Souls-like title.

Dark Souls 3

Top 25 Best RPGs on PS4

FromSoftware’s third entry in what is by now surely considered a seminal series, Dark Souls 3 is one of the most terrifying and hair-tearingly difficult RPGs on PS4. Its combat system puts a little more emphasis on defense than Nioh and Bloodborne, and its learning curve is also much sharper. Yet the very DNA of the genre that it has inspired makes it well worth playing even for those looking to dip their toe into what is admittedly a dauntingly tough gaming experience.

Persona 5

Top 25 Best RPGs on PS4

In a genre dominated by high fantasy and medieval-inspired adventures, Persona 5 stands apart as a unique and totally refreshing experience. If you’ve never played a Persona game before, you’re in for a real treat. There’s simply no other game out there that offers a similar experience. A part visual novel, part dungeon crawler, Persona 5 manages to balance the everyday drama of high school life with slaying demons in a dream world. It sounds crazy, and it is, but it’s completely and utterly brilliant.

Diablo 3

Top 25 Best RPGs on PS4

Diablo III’s painfully long development cycle left an enormous following of PC gamers chomping at the bit to get their hands on Blizzard’s isometric loot-hunting epic for years. When it finally released, it went on to become the fastest selling PC game of all time! But now this PC-centric loot-hunting experience has been revamped for consoles, and surprisingly, it’s every bit as brilliant.

Divinity Original Sin

Top 25 Best RPGs on PS4

Divinity Original Sin is essentially a video game Dungeons and Dragons. The game’s complex systems, beautiful world, exciting turn-based combat, and engrossing story make it one of the best classic RPG games ever made. Having been such a stonewall success on PC, Divinity Original Sin was rolled out for console and its transition to the platform was remarkably smooth. A sequel title has just launched on PC, but likely won’t be out on console for some time. Until then, the first game is absolutely still worth playing.

Pillars of Eternity

Top 25 Best RPGs on PS4

If you’re hankering for more classically-inspired RPGs, Pillars of Eternity is right up there with the very best of them. One of the very first huge Kickstarter success stories, Obsidian – the developers behind titles such as Neverwinter Nights, Fallout, and Dungeon Siege – know a thing or two about RPGs, and Pillars of Eternity is the culmination of that knowhow.

Deus Ex Mankind Divided

Deus Ex Mankind Divided is the sequel title to Human Revolution, one of the best RPGs of the past generation. Although Adam Jensen’s latest adventure doesn’t quite reach the same dizzying heights of that esteemed title, it’s still a brilliantly atmospheric cyberpunk RPG and a superb stealth title. Think first-person Metal Gear Solid mixed with BioShock and you’ve got Deus Ex Mankind Divided.

Final Fantasy XII: The Zodiac Age

The video game market is full of so many remasters and collections that it’s become all too common for publishers to simply port games from one system to another with underwhelming levels of effort. Not so in the case of Final Fantasy XII: The Zodiac Age. This is one remaster that feels lovingly crafted for the current generation, with updated visuals that look so good you’ll hardly believe you’re playing a ten-year-old game. There’s also the introduction of new features such as the highly regarded job system, which western players missed out on with the original release.

Final Fantasy X/X2 Remaster

Many consider Final Fantasy X to be the last of the great traditional Final Fantasy titles. It’s certainly the last of the series that makes use of a true turn-based battle system. Surprisingly, this iconic PS2 title actually looks pretty sharp in HD on PS4. And in combination with its iconic battle system, colorful characters, and one of the better Final Fantasy narratives, X is still a game worth playing fifteen years after its launch.

Darkest Dungeon

Darkest Dungeon might look simplistic by design, but there are huge depth and innovation to this stellar tactical RPG. Its permadeath systems and brutally difficult gameplay make each encounter tense and fraught with danger. The music, creepy narration and wonderful art-style culminate to produce a brooding and grim atmosphere to complement the exceptional role-playing gameplay.

Final Fantasy XV

Final Fantasy XV is a little rough around the edges in parts, but overall it’s an accomplished RPG. Its enormous open-world is packed full of plenty of content to explore, and the real-time combat is both challenging and entertaining.

South Park: The Fractured But Whole

The sequel to Stick of Truth, Fractured But Whole is another adventure with Stan, Cartman, Kyle, and Kenny that can’t be missed. The comedy is hilarious and feels like it could just as easily have been slotted into an episode of the show. Puzzle mechanics and navigation sometimes slow it down a little, but the combat is just as good as ever and there’s plenty of depth to its RPG mechanics.

Yakuza 0

Yakuza 0 is such a uniquely brilliant RPG. It’s a game in which drama and humor somehow come together in a flamboyant Tokyo setting filled with Mafioso violence. The narrative tells a lengthy, deep, and brutal story, with two charismatic characters and a whole load of enemies to brawl. Fans of Yakuza simply can’t ignore this one, but if you’re not up to speed with the franchise and curious, this is perhaps the best package in the series.

I Am Setsuna

The first title from Tokyo RPG factory, I Am Setsuna feels like a nostalgic love letter to JRPG fans of yesteryear. The game makes no effort to hide its Chrono Trigger and Final Fantasy inspirations, and though it follows their lead a little too closely in some areas, it’s still a hugely entertaining experience. This is traditional JRPG storytelling, turn-based combat, and endearing characters with a beautiful modern sheen.

Undertale

It would be all too easy to overlook Undertale. At a passing glance, its rudimentary aesthetic and seemingly simplistic design don’t conjure the impression of an innovative, progressive, and possibly seminal RPG. But that is exactly what Undertale is. It’s a hard game to describe, but believe us when we say that is an instant classic that can’t be missed. The writing, gameplay, and music will surely produce some of your most cherished gaming memories ever.

Final Fantasy XIV Online: A Realm Reborn

Final Fantasy XIV Online: A Realm Reborn has to be one of the biggest comeback stories in gaming history. Having launched as a woefully inept and buggy MMO, completely panned by critics and users alike, Square Enix then completely overhauled the game and went on to produce one of the best games of its genre. It remains among the most popular MMOs by volume of players, constantly tweaked, updated, with regular new content constantly being added.

Dragon’s Dogma: Dark Arisen

Dragon’s Dogma: Dark Arisen is a remaster of one of the best action-RPGs of the previous generation. On PS4, gone are its wonky framerate issues, and that allows its glorious combat to really shine. There’s also decent albeit subtle narrative that brings the game’s dark fantasy setting to life. Skyrim and Dragon Age could learn a thing or two about how to tackle dragon fighting from Dragon’s Dogma!

Valykrie Chronicles Remastered

Another remastered classic, Valkyria Chronicles is one of our favorite strategy RPGs on the console. If you’re a fan of XCOM-like titles, the game’s turn-based battle system is an innovative blend of cover and shooting and tactical strategy. It’s unconventional, but it works superbly.

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All JRPGs Confirmed for 2018 Release http://twinfinite.net/2018/01/jrpgs-confirmed-2018/ http://twinfinite.net/2018/01/jrpgs-confirmed-2018/#respond Mon, 08 Jan 2018 16:14:20 +0000 http://twinfinite.net/?p=323130 A year packed with epic adventures.

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All JRPGs in 2018 Q1

monster hunter world, games

2017 saw a resurgence in quality JRPG titles, from nostalgia-fueled hits to exceptional AAA productions. This looks set to continue in 2018 with several awesome titles already confirmed for the year and plenty others that we’re expecting to launch soon after. Best of all, JRPG fans don’t have long to wait before the first in a deluge of tantalizing new adventures arrives across multiple different platforms. Quarter one is already shaping up to be a busy one, seeing the release of all-new IPs, generation debuts for a well-established franchise, anticipated sequels, and the launch of a game based on a hugely popular anime license.

The big headlines for the first few months of 2018 are Monster Hunter World and Ni No Kuni 2: Revenant Kingdom. Monster Hunter World’s arrival on a current generation home console marks what could very well be its coming of age in a global sense, and JRPG fans have been eagerly anticipating the follow up to the anime-like Ni No Kuni for years. Beyond those two heavy hitters, though, there are some smaller gems in between that mean it’s going to make playing every JRPG in Q1 a huge challenge, even for the most dedicated of players.

You can check out a list of all confirmed JRPGs for 2018 below and which platform each is available on, starting with the year’s Q1:

  • Digimon Story: Cyber Sleuth – Hacker’s Memory (1/19)
  • Lost Sphear – PS4, PC, Switch (1/23)
  • Monster Hunter World – PS4, Xbox One (1/26)
  • Radiant Historia: Perfect Chronology – 3DS (2/13)
  • Secret of Mana – PS4, PS Vita, Steam (2/13)
  • Sword Art Online: Fatal Bullet (2/23)
  • Yakuza 6: The Song of Life – PS4 (3/20)
  • Ni No Kuni II: Revenant Kingdom – PS4, PC – (3/23)
  • Atelier Lydie and Soeur – PS4, PS Vita, Switch (3/27)

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    ]]> http://twinfinite.net/2018/01/jrpgs-confirmed-2018/feed/ 0 PS Plus vs. Xbox Games With Gold: Which Free Games Win January? http://twinfinite.net/2018/01/ps-plus-vs-xbox-games-with-gold-win-january/ http://twinfinite.net/2018/01/ps-plus-vs-xbox-games-with-gold-win-january/#respond Fri, 05 Jan 2018 19:42:55 +0000 http://twinfinite.net/?p=322858 Starting 2018 on the right note.

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    SONY PS PLUS

    PS PLUS VS. XBOX GAMES WITH GOLD: WHICH FREE GAMES WIN January?

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    Sony is kicking off 2018 with a PS Plus free game lineup that makes a serious impression. The big headline is Deus Ex Mankind Divided, the sequel title to Human Revolution from Eidos Montreal. Although it never quite reached the dizzying heights of its predecessor, Mankind Divided is still a deft combination of eerie cyberpunk and a superb stealth mechanics. Fan-favorite Adam Jensen returns as the main protagonist, this time as an Interpol agent based in future Prague, Czech Republic. The game earned critical acclaim for its polished gameplay and excellent world-building. Don’t miss out on this one.

    Telltale’s Batman comprises the second game for December, and it’s one of the better stories the developer has crafted over the past few years. It ends up being a refreshingly inventive take on what is at this point fairly well-trodden ground. Notably, players spend a good deal of time both as Bruce Wayne, not just the Dark Knight, but the game gives you the option of which persona you’d prefer to tackle pivotal story moments as.

    Over on PS3, Sacred 3 and The Book of Unwritten Tales 2 are the month’s two free games. Neither of these titles are especially highly regarded, but they offer two very different sorts of experiences. Sacred 3 is a competent if somewhat flawed brawler with RPG elements, but its co-op play is decent enough that it’s worth the download to enjoy with a buddy. The Book of Unwritten Tales 2, on the other hand, is a point and click adventure game that has earned praise for its tongue-in-cheek dialogue and self-aware fantasy narrative.

    Both of January’s PS Vita games are Cross Buy with PS4, so you won’t need Sony’s portable console to enjoy Psycho-Pass: Mandatory Happiness and Uncanny Valley. Psycho-Pass: Mandatory Happiness is a visual novel, held in fairly high regard for a plot full of twists and turns, depicting an interesting cast of characters. Uncanny Valley is an indie horror adventure game that employs survival and packed with tricky puzzles. 

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    For Microsoft, 2017 Was Mostly a Year to Forget http://twinfinite.net/2017/12/for-microsoft-2017-was-a-year-to-forget/ http://twinfinite.net/2017/12/for-microsoft-2017-was-a-year-to-forget/#respond Fri, 22 Dec 2017 19:00:14 +0000 http://twinfinite.net/?p=321457 Not a vintage year for Microsoft.

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    2017 is surely in the conversation for one of the best years we’ve ever seen in the gaming industry. Slick new hardware and literally dozens of exceptionally good video games mean that it’ll likely be remembered as a golden era for the current generation. Nintendo’s return to ascendancy has been astonishing to behold, with stunning new games and a hybrid console that everyone wants to get their hands on. Sony, too, continued to accelerate away from its competition as a result of its knock-out blow of well-received exclusive titles. The PS4’s recently confirmed 70 million lifetime haul shows no signs of slowing down, and Tokyo will indeed look back on 2017 with fond memories.

    Microsoft, however, hasn’t been nearly as involved. The company spent most of the year talking up 4k resolution, HDR, and the teraflops of its latest Xbox One X console, which didn’t launch until November. Where other publishers enjoyed their time celebrating game releases and shining under the industry spotlight, Microsoft found itself in sweat trying to avoid being roasted. The year was articulated by a PR push to deflect attention away from a lack of content and toward the big release Xbox One X. The world’s most powerful console has since arrived and has recorded notable commercial success. But the excitement has ultimately been over-shadowed by huge question marks over the future of Microsoft’s first-party software lineup. The delay of Crackdown 3 and PUBG’s recent technical woes haven’t helped the situation.

    Unfortunately, the growing narrative that Microsoft isn’t producing compelling exclusive games, rather than the launch of the Xbox One X, has been the key takeaway 2017. The cancellation of Scalebound in January got the year off to a bad start, and Microsoft has found itself trying to massage the problem ever since. Yet, in the face of immense pressure from both Sony and Nintendo, it just hasn’t been able to produce the content to back that up. Of its most reputed and established franchises, Halo Wars has limited appeal, and Forza, though an undoubtedly excellent racing franchise, isn’t quite the caliber of launch game most Xbox users would have wanted for the X. Cuphead, on the other hand, has visual flair, tough as nails gameplay, and represents a unique treasure that has been a triumph for Microsoft. But it speaks volumes about the state of the Xbox brand when the console’s most notable game was a 2D side-scroller from an independent developer. Charm and innovation aside, Cuphead was never going to measure against titles like Horizon Zero Dawn or Super Mario Odyssey.

    Scalebound, microsoft, e3 2016

    Backwards compatibility, however, has been one area in which Microsoft’s efforts to mediate these issues has been somewhat of a success. The arrival of classic original Xbox games joining the lineup of 360 titles in October was a nice gesture, and Microsoft’s commitment to the cause now has a distinct passion project feel to it. What’s more, it’s offering a service that its competitors charge money for, doing well to add value to the system in the face of a barren spell of new game content. Xbox Game Pass, too, is another function that has that feels positively pro-consumer, lending games to users via a subscription model. Game Pass is less expensive than PlayStation’s PSN equivalent and actually allows games to be downloaded rather than streamed. It’s shaping up to be the service that PSN should always have been. Again, though, it’s worth noting that, as with the launch of the Xbox One X, Forza 7, and PUBG, these two features have arrived in the last quarter of 2017.

    The year, then, has been one of transition for the Xbox One brand. At least we hope so. While it’s safe to say the Xbox brand has continued to prosper financially this generation, in 2018, Microsoft needs to clarify what it represents moving forward. Is it just a user-friendly box that appeals to tech-savvy gamers wanting the best place to play third-party games? Or is the Xbox One going to start producing the content and scoring the marketing deals to rival Sony and Nintendo? With two great machines in the Xbox One S and X, there’s still certainly time yet to end the generation on the front foot.

    Ultimately, though, looking at 2017 in isolation, judged against the runaway success enjoyed by its rivals, the year has been one to forget for Microsoft. Despite launching this year, a lack of content to really showcase the power of the Xbox One X means that 2018 is going to be the year that defines Microsoft’s premium machine. And for the Xbox One brand as a whole, anticipated exclusives such as Crackdown 3 and Sea of Thieves mean that Xbox users will be looking to the future rather than reveling in the 2017’s scrapbook. In any other year, Microsoft’s lack of new content would have been far less of an issue, but the past twelve months have just been so immense from Sony and Nintendo that it finds itself desperately needing a fresh start in 2018.

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