Tales of Arise

Tales of Arise Gets Tons of Screenshots & New Details About Skits, Camping, Cooking Farming, & More

Bandai Namco released a large gallery of screenshots and more information about its upcoming cross-generation JRPG Tales of Arise.

The Japanese arm of Bandai Namco released a large gallery of screenshots and more information about its upcoming cross-generation JRPG Tales of Arise.

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We get to see the new skits in 3D the let you discover different sides of the personality of each character. Not only they will portray any costume and accessories worn by your characters, but we also see how they showcase the time and pace when and where they happen.

Cutscenes are both in-engine and anime-style. The anime cutscenes underline the most important moments of the story.

Then we have the skits mentioned above, and the banter happening both in battle and while exploring. During battles, the banter lines can even provide hints about enemy weak points and how to beat them.

There is also a quest system that will allow players to meet people from all over the game’s world and help them with their concerns.

The camping feature not only lets you recover HP and CP but also deepens the bonds among the party. You can do it at dedicated bonfires around the world. While camping, you can cook and each character has their own specialties. By letting them cook what they like, you can see special skits. Of course, different recipes also grant different special effects for the following day.

You can even take care of a farm, where you can grow many ingredients that will be used for cooking. You can fish, and Kisara is specifically a fishing enthusiast.

You can catch unique fish at different fishing spots and you can keep track of your records.

There are a couple of collecting elements. One prompts you to find all of Hootle’s friends hiding in towns and friends. They will return to Owl Forest and grant you the accessory they carry.

Dohalim’s hobby is collecting artifacts, and when you find one he’ll share information and his thoughts about it.

We also take another look at the DLC coming with the special editions and learn that an update this winter will provide players with the ability to transfer save data between old and new generation consoles. Details will be announced at a later time.

Tales of Arise is coming on September 10 (September 9 in Japan) for PS5, Xbox Series X|S, PS4, Xbox One, and PC.

If you want to take another look at the game, you can enjoy the previous trailerplenty of gameplay from a few days ago, and another batchmore recent gameplay, the trailer showcasing Shionneone focusing on Alphen, one introducing Law, one showing Rimwell, one starring Kisara, a video introducing the battle systemlots of gameplay, the latest screenshotsa recent trailerthe previous trailers and screenshots, more gameplayanother reveal including details on editions and bonusesanother trailerone moreanother promotional video in Englishsome screenshots and artwork, the first batch of images, and the original announcement trailer.

If you’re unfamiliar with the game, you can read an official description below and my hands-on preview.

“Tales of ARISE follows the story of Alphen, an iron-masked individual whose home planet of Dahna has been enslaved and stripped of natural resources for the past 300 years by the nearby planet of Rena. As Alphen fights to free his people he encounters Shionne, a girl from Rena who is on the run from her countrymen. Both Alphen and Shionne will be joined throughout the journey by a supporting cast of characters to help in their fight for freedom.

Tales of ARISE carries the DNA of the much-loved Tales of franchise while also introducing advanced graphics and an evolved combat system to help push the series into the future. A new “Atmospheric Shader” developed by BANDAI NAMCO Studios adds subtle touches to the look and feel of the world evoking a hand-drawn painting. Combat has also evolved, allowing for a better sense of spectacle and direct player feedback based upon their actions. The graphics, combat system, characters, and story all work together to present a vivid and realized world that will immerse players as they are transported to the many environments and biomes they will explore throughout their time with Tales of ARISE.”


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Author
Giuseppe Nelva
Proud weeb hailing from sunny (not as much as people think) Italy and long-standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old dear PC nearest to his heart, while not disregarding any console on the market. RPGs (of any nationality), MMORPGs, and visual novels are his daily bread, but he enjoys almost every other genre, prominently racing simulators, action and sandbox games. He is also one of the few surviving fans on Earth of the flight simulator genre.