Moss
Since the release of PlayStation VR, the focus of the games has been on the immersion of first-person and the effectiveness of horror. However, Moss proves that other genres and perspectives work just as well, if not better. Once you put on the headset, you’re transported to a fantasy, storybook world and meet Quill, an adventurous mouse. You are The Reader, an omniscient character who guides and controls Quill on her quest. The game controls perfectly in VR, Quill is adorable, and the third-person perspective is as immersive as any other.
The trophy list is also quite simple. It’s a very linear, story-focused game, coming in at little more than four hours, and it has a platinum to unlock. Most of the trophies unlock by playing through the game, or by interacting with Quill in silly ways such as startling her from behind or accepting a high-five, so many can be achieved in one playthrough. There’s a few collectibles to find but, due to the length of the game, they shouldn’t take long to clear up.