Gameplay
For those who are already familiar with Quantic Dream’s other titles, you will have a good feel for how Detroit: Become Human will play. Players will navigate the characters through their environments and have the ability to interact with the majority of objects around them. When conversing with NPCs, the dialogue options branch into many directions, which can reveal information necessary to make more informed choices later down the road.
Players’ choices in Detroit: Become Human appear to have more freedom than those in past Quantic Dream games, with a myriad of different outcomes to each situation. In the gameplay trailer from E3, we saw Markus attempting to free a group of androids. In that situation, Markus had the option to approach it peacefully, violently, or just abandon it altogether.
In a similar vein, during PSX 2017 we saw Connor navigate a destroyed apartment collecting clues to better solve the crime. The amount of clues he found was dependent on the mission’s success when confronting the rogue android at the end. These three intertwined narratives of Kara, Connor, and Markus will have the player facing hard decisions and moral dilemmas to shape an uncertain future.