ps4, xbox one, november 2017, all, video game, releases

5 Ways Battlefront II Improves the Series (And 1 Big Way it Doesn’t)

Some good, and then some bad.

Classes

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Star Wars Battlefront II

There are four classes to choose from in Battlefront 2: Assault, Heavy, Officer, and Specialist. Each one functions differently and has different weapons and loadouts, but none feel like they’re necessarily at a disadvantage against other classes. It just comes down to how you want to play them.

The classes in Battlefront 2 mean that every game you can focus on fulfilling a role for your team, whether that’s staying back and using long range and sniping, or rushing straight into a base and trying to take out enemies. Each class has preset Star Cards as well, and everything is on a cooldown, so there’s no limited number of anything. You can customize each class’s Star Cards to alter abilities slightly or buff them, but each class still has their specific function. Assault is for rushing right into the fray, Heavy is good at soaking up damage and laying covering fire, Officers boost their team’s abilities and can drop defensive turrets, and Specialists can spot and snipe enemies from a distance.

Realistically you can play one class for the whole match and do just fine, or swap between them on the fly to adjust to the battle. There’s no wrong choice, but changing to a class system helps everyone be on a level playing field with the right abilities to take down objectives or vehicles, something that might not have happened in the first game if no one on your team had the right cards.


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Author
Hayes Madsen
A connoisseur of all things RPG related, and always looking for the artistic expression in gaming. His love of Gundam is only matched by his love of Pizza. Playing Games Since: 1991 Favorite Genres: RPGs, JRPGs, Strategy,