I’m not crying, you’re crying.
I don’t know about you, but the image above from indie title Last Day of June is giving off some real “opening sequence of Up” vibes and I don’t know if I’m ready to live through that again.
Published by 505 Games and in development by Ovosonico, the same studio behind Murasaski Baby, Last Day of June follows the story of Carl (no not Carl Fredricksen, but still adds to the Up vibes) reliving the last day of his beloved June’s life after they experienced a horrifying car crash. By travelling back through time in June’s paintings, you try to figure out a way to save her before it’s too late.
It’s artstyle is evocative of impressionist paintings with blurred visuals and simple character models, taking place within environments that are similar to the English countryside. The game itself was inspired by musician Steven Wilson’s song “Drive Home”, and when Wilson was pitched the idea by Ovosonico to make a game, he came on board as record producer for the project. If you check out the music video for “Drive Home”, you’ll notice the characters and story look pretty similar to that of Last Day of June.
During a playthrough of the E3 2017 demo I checked out the beginning portion of game with Carl and June looking out at a beautiful sunset on a lake. In what was likely a back in time painting moment, June got cold so I ventured as Carl to get a blanket for her from the car. Walking up a grassy path you have the option to pick flowers, as you pluck the petals in a love me/love me not fashion. The overall atmosphere of the game was very calm and serene, with simple gameplay taking a backseat to beautiful imagery and delicate music.
When asked whether this game is going to end up making me cry, Game Producer Elia Randon laughed saying, “Yeah, probably”. So be warned that Last Day of June is out to tug at your heartstrings, folks.
Last Day of June is scheduled to release sometime in 2017 for PS4 and PC.