The Crew 2, how to, guide, faction

5 Ways The Crew 2 Can Be the Sequel We Deserve

Plenty of room for improvement.

Better Driving

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Let’s get The Crew’s major issue out of the way first, the driving was pretty poor. From a combination of poor physics and AI, driving just wasn’t fun and the game too often used extreme rubber-banding tactics to attempt to make it a “close race.” That’s something that definitely needs to be fixed up for The Crew 2.

While it’s clear that The Crew was opting for an arcade-style racer, it lacked the kind of depth and variety in the way its vehicles handled to put it on the same level as last year’s Forza Horizon 3. It’s all well and good having a giant world to drive around in, but if it’s not fun to drive, the whole concept kinda falls apart. Here’s hoping Ubisoft will tweak the driving mechanics for The Crew 2.


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Author
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.