Call of Duty is going back to its series roots by taking players back to World War II. This time around, the single-player campaign will put players in the shoes of recruit Ronald ‘Red’ Daniels, a soldier who’s been sent to the front lines. WWII will take place entirely in Europe, and players will get to experience the historical event from Ronald’s point of view. Major events in the game include the storming of Normandy beach, marching through Luxembourg, and taking back Paris from the Axis Powers.
Sledgehammer also mentioned that there will be no regenerating health mechanic in Call of Duty: WWII. If you’re injured, you’ll have to rely on your medic to nurse you back to health. Similarly, if you happen to run out of ammo, you’ll have to rely on your fellow comrades to give you more. You can’t simply find ammo pickups just lying on the ground, like we see in most shooter games these days.
In addition to that, Sledgehammer mentioned that they wanted the game to really showcase the horror and brutality of war. World War II affected millions of lives, and their goal is to create a game that touches on the personal connections and relationships that were marred by the event. They also got a historian to work with them during the development process to capture the authenticity of the event. Historian Marty Morgan worked on the game for two years, and his goal was to present the core and essence of war to players.