Automatic Cover System
In addition to faster combat, it’s also been streamlined by allowing Ryder to go into cover automatically. Simply walking up to a piece of cover will cause the character to back up against it on their own, and doesn’t need any kind of button press or input. While this could work well, and really streamline the battle experiences in Andromeda, hopefully it works correctly.
It could also be frustrating, however, if Ryder doesn’t quite sync up correctly with pieces of cover. Even with the past games in the series, the cover system could be finicky at times, with Shepard accidentally jumping over objects or not taking cover when you meant them to. Andromeda’s new system could be either adaptive and intuitive, or frustrating, we’re hoping for the former.