Horizon Zero Dawn, review

Horizon Zero Dawn Review

An adventure well worth taking.

Unfortunately, utilizing Aloy’s other tools, such as traps and potions, can become tedious. Because these are mapped to a large scroll wheel on the d-pad, finding that all-important healing potion or shock trap while trying to sprint away from and keep the camera on a foe is more difficult than intuitive, and serves as an obstacle to the flow of combat. Luckily, it was never a huge annoyance on normal difficulty, but on harder difficulties with more ruthless AI, this becomes a true test of your patience and the preparations. Resource and ammo management are key to your survival in the wild, and you’ll spend a lot of time crafting more arrows or traps for your arsenal. In order to save you from constantly diving into menus, crafting is incorporated into the weapon wheel, allowing you to quickly make more arrows, bombs, or tripwires in the heat of battle. It certainly helps immerse you more in the world, and is especially valuable during an intense battle.

Recommended Videos

However, there’s one tool that you’ll likely take for granted throughout your time in Horizon Zero Dawn, and that’s the Focus. This allows Aloy to see and interact with items and records from the past. As you arrive at a settlement, the markings and symbols are automatically translated to English, not just on your HUD, but for Aloy too. She can highlight the patrol routes of machines, allowing you to slowly creep from cover to cover while their backs are turned. In combat, scanning a hostile machine will give you a detailed breakdown of its weak points, highlighting their location so you can focus your fire and exploit them. Aloy’s Focus becomes an integral part of not only the combat, but just about everything you do. You’ll often forget you’re even using it, because it fits so well contextually within the game and is a joy to benefit from.

While out on her quest to seek answers, Aloy will also stumble into NPCs, all of which have something she can help them with. Conversing with characters feels natural, though their facial animations can go awry at times. A conversation wheel allows you to either ask questions and pry further or just stick to the basics, and occasionally it will offer different ways for Aloy to respond to a situation. It was a neat idea, but rarely did I actually feel that the options I chose had led to anything remotely consequential.

The small errands and more substantial side quests of these characters aren’t all there is to do in Horizon after the credits roll, though, and that’s why I just can’t stop playing it. I still have Cauldrons – mysterious places that people believe the machines to come from – to explore, Hunting Ground combat challenges to master, and a shedload of collectibles to find.

rsz_hzd_04_4k_pro

Following Aloy from her early beginnings as an outcast to seeing her single-handedly take down a pack of Sawtooths or a deadly Behemoth felt inspiring. Aloy’s development moves naturally, as if she was truly learning and evolving into a prolific hunter the more she explored the world. This wasn’t just because of the skill points I’d invested in her, but the way she acted and spoke with others. Her stature in society and the values that she stands for are prominent in her interactions, growing more intense with time. She’s a likable, fleshed-out character with a realized personality, and one strong enough to carry a series of this stature.

Overall, Horizon Zero Dawn’s story kept me hooked throughout its duration. Nothing was overly predictable, and character motives never felt too forced. Unfortunately, its final sequence left me with more questions than answers, and it was one that brought into question the events that had preceded it. It wasn’t enough to leave a sour taste in my mouth, but it’s definitely a dissatisfaction that needs to be explored in the likely sequel.

From start to finish, Horizon Zero Dawn’s performance was near-flawless. The framerate didn’t skip a beat, load times weren’t horrendously long, and animations were silky smooth. Guerrilla Games has not only made excellent use of the PS4 Pro, but has ensured that the entire experience shines with a level of polish unparalleled by most games today. Horizon Zero Dawn sounds as good as it looks, as well, especially when it comes to the machines. The loud rumbles of a Thunderjaw stomping in the distance, or the high-pitched whirring of a Watcher’s beam charging up, only adds to the ‘futuro-Jurassic’ ambiance of the world.

Horizon Zero Dawn is a treat to every PS4 owner. Its magical world is a wonder to explore, it controls and looks exceptional, and the unique, modular build of its enemies ensures that combat never gets old. Yes, items could have been more accessible, and I was left with more questions than answers by the end, but these were mere speed bumps in the bigger picture. Horizon Zero Dawn is the PS4’s first major exclusive of 2017, and it couldn’t have gotten much better.

Score: 5/5 – Exemplary


Pros

  • Aloy is an interesting and strong protagonist.
  • Combat and machines are great fun to experiment with.
  • Gorgeous visuals.
  • The world is teeming with things to do.

Editor's Choice smallest

Cons

  • Item management can be cumbersome in the heat of combat.
  • Final chapter leaves you with questions.

Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article Fortnite Chapter 5 Season 3 Battle Pass Leaks & Wishlist
fortnite chapter 5 season 3 leak
Read Article All Ghost Recon Games in Order
Ubisoft Officially Ends Active Development on Ghost Recon Breakpoint
Read Article Bodybuilder Simulator Codes (April 2024)
all-bodybuilder-simulator-codes
Related Content
Read Article Fortnite Chapter 5 Season 3 Battle Pass Leaks & Wishlist
fortnite chapter 5 season 3 leak
Read Article All Ghost Recon Games in Order
Ubisoft Officially Ends Active Development on Ghost Recon Breakpoint
Read Article Bodybuilder Simulator Codes (April 2024)
all-bodybuilder-simulator-codes
Author
Chris Jecks
Chris Jecks has been covering the games industry for over eight years. He typically covers new releases, FIFA, Fortnite, any good shooters, and loves nothing more than a good Pro Clubs session with the lads. Chris has a History degree from the University of Central Lancashire. He spends his days eagerly awaiting the release of BioShock 4.