Guides

Horizon Zero Dawn: All Skills and What They Do

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As Aloy levels up in Horizon Zero Dawn, she will earn skill points. Like in most RPGs, these can be invested into a skill tree, improving her effectiveness and efficiency in combat, scavenging, and crafting.

Horizon Zero Dawn has a grand total of 36 different skills for players to choose from. These are split into three different categories – Prowler, Brave, and Forager. We’ve listed all of the skills available in the game below and detailed what they do.


Prowler Skills

All Skills and What They Do – Horizon Zero Dawn

  • Silent Strike (Cost 1) – Press R1 to perform a silent takedown on small machines and humans, or deal high damage to medium enemies.
  • Hunter Reflexes (Cost 1) – Time slows while aiming during a jump or a slide.
  • Silent Drop (Cost 1) – Landing from a fall or jump is completely silent, and will not alert otherwise unaware enemies.
  • Strike From Above (Cost 2, requires Silent Strike) – Press R1 to silently drop and take down small machines and humans, or deal high damage to medium enemies.
  • Balanced Aim (Cost 2, requires Hunter Reflexes) – Use ranged weapons while balancing on ropes.
  • Low Profile (Cost 2, requires Silent Drop) – Reduces your visibility to nearby machines when crouching.
  • Strike from Below (Cost 3, requires Strike from Above) – Press R1 when hanging below human enemies to perform a silent takedown.
  • Strong Strike (Cost 3, requires Strike from Above) – 15% damage increase to Silent Strikes, Strikes from Above, Strikes from Below, and Leader Strikes.
  • Dodge Prowess (Cost 3, requires Low Profile) – Hold Circle for a long dodge roll, or tap Circle for a short dodge roll.
  • Leader Strike (Cost 3, requires Strike from Below) – Press R1 to perform a silent takedown on heavy and elite human enemies.
  • Strong Strike + (Cost 3, requires Strong Strike) – 30% damage increase to Silent Strikes, Strikes from Above, Strikes from Below, and Leader Strikes.
  • Quiet Sprint (Cost 3, requires Dodge Prowess) – Sprinting is quiet, greatly reducing the chances of alerting nearby enemies.
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