The Nintendo Switch has been the focus of a lot of industry conversations ever since its first reveal. Despite the many rumors circulating the follow-up to the Wii U, it still managed to surprise pretty much everybody. It’s a home console that you can take on the go like some sort of handheld, yet Nintendo has no plans to phase out the 3DS. Still, no mater how surprising or unique it is, it has to compete with some big players in 2017.
After months of waiting, we’ve finally gotten details on the launch of the Nintendo Switch, as well what games we can expect to play this year. And to be completely honest, reception is mixed right now. One thing that Nintendo has done a decent job with is showing off some grand titles, although not everything that people were hoping for made the cut. We’re getting a new 3D Mario game later this year, one that lets us explore an actual city. The Legend of Zelda: Breath of the Wild has been highly anticipated for quite some time, and it’s definitely going to be a system seller with its beautiful visuals and infusion of modern game mechanics. However, third-party support for 2017 is looking very light, which may be cause for concern considering the console is due out in just a month and a half.
While there is a lineup of third-party games confirmed for a 2017 release, not many of them are huge or even new. Skylanders: Imaginators has been available, Steep released on PS4 and Xbox One not too long ago, and many of the Japanese titles like Dragon Quest, Disgaea, and Shin Megami Tensei have either not received release dates or haven’t been confirmed for the west. There’s also the fact that none of the really major third-party titles of 2017, such as Mass Effect Andromeda and Red Dead Redemption 2, have been announced for the platform. Granted, there’s time left in the year, but leading up to the launch, you’d definitely want potential fans to know that there are some really big games on the way.
Then there’s the issue of power. We still don’t know the Nintendo Switch’s full capabilities, but it’s clear to see that it doesn’t exactly contend with the base PS4 and Xbox One. While it’s true that you can have great games without power, developers look to power when they want to bring their dreams to life with limtied sacrifice. The Wii U’s library suffered with big name developers and publishers for the same reason, and we’d hate to see the same fate befall the upcoming Switch.
Right now, one of the big advantages is time. A bird in the hand is worth two in the bush as they say, and seeing Nintendo Switches on store shelves in a few weeks is sure to provide incentive. The Xbox Scorpio is coming out very late in the year, forcing it to play catch up. How much catch up is up to Nintendo fans and how well the company can sell the machine.