Standard Map Rotation
Splatoon has some wildly inventive and varied maps to play on, an important feature as the main point of the game is actually covering more ground with your ink than the enemy manages to. It’s a little strange then, that you only ever have access to two of Splatoon’s maps per mode at any time. Nintendo chose to have maps cycle out at sets times per day, with only two in rotation at a time.
Because of this, if you’re playing Splatoon for a few hours, you’re probably going to get a little sick of the maps you’re on. There’s also the chance that, depending on your play schedule, you may not even see your favorite map for days or weeks at a time. Things would be much simpler if Splatoon went the route of other online shooters and just cycled through all the maps available, letting players vote between two different ones or a random selection. Matches happen so quickly in Splatoon, that it’s kind of baffling why Nintendo chose to go this route in the first place.
Hopefully, Nintendo adopts a more varied approach with map selection in Splatoon 2, keeping things fresher from match to match.