And thus, the monster falls…
Starting today, October 26, 2016, developer Turtle Rock Studios halts all support for their 4v1 competitive multiplayer shooter Evolve.
The announcement came through the official forums in a heartfelt message. In it, the developer states ceasing support for Evolve wasn’t their call to make, saying “this is the life of AAA game developers who aren’t self-funded and don’t own their own IP”.
Since the game recently went free-to-play on PC as Evolve: Stage 2 back in July this year, its community saw a massive increase, reaching one million players within its first week. With its newly found success, it remains unclear what led to the game getting shut down.
“2K will continue to evaluate the possibility of bringing Evolve Stage 2 to console, but maintaining and growing the game’s audience on PC is the primary focus,” it currently reads. Seeing how it’s difficult for an unfunded project to land on next-gen systems makes it highly unlikely Stage 2 will hit consoles, especially for a free-to-play model.
Turtle Rock takes its time to thank THQ for its initial faith in the IP, and goes on to thank 2K for picking up where THQ left Evolve following their backrupcy. Of course, the loyal player base gets a genuine thank you just the same. This doesn’t mean the game is disappearing any time soon, mind you. The servers are still up and running for a foreseeable future, and Evolve is most certainly in a playable state, both on PC and console. It’s just that there won’t be any future updates like planned events, bug fixes and balancing patches.
At the end of the post, Turtle Rock reminds us this isn’t the end of the studio, either. “We have lots of stuff in the works that we hope you’ll enjoy, but we are departing on the Laurie-Anne for the last time and must bid a farewell to the planet Shear.”
To commemorate the five and a half year long journey, Turtle Rock is planning one final live stream, going live October 27 at 12:00 PM PT.