World Wonders – Civilization VI (Continued)
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Forbidden City
- Tech/Civic Required: Printing
- Grants: Plus five Culture Points
- Bonus: Gain a permanent Wild Card policy slot
- Tile Requirement: Must be built on flat land, adjacent to City Center
Great Library
- Tech/Civic Required: Recorded History
- Grants: Plus two science, plus one Great Scientist point per turn, and two Great Works of Writing slots
- Bonus: Receives boost to all Ancient and Classical era technologies
- Tile Requirement: Must be built on flat land, adjacent to a Campus with a library
Great Lighthouse
- Tech/Civic Required: Celestial Navigation
- Grants: Plus three Gold, plus one Great Admiral Point per turn
- Bonus: Plus one Movement for all Naval Units
- Tile Requirement: Must be built on the coast and adjacent to a Harbor district with a lighthouse
Great Pyramids
- Tech/Civic Required: Masonry
- Grants: Plus two Culture Points
- Bonus: Grants a free Builder. All Builders can build one extra improvement
- Tile Requirement: Must be built on desert (including floodplains), without hills
Great Zimbabwe
- Tech/Civic Required: Banking
- Grants: Plus five Gold, plus two Great Merchant points per turn
- Bonus: Plus one Trade Route capacity. Your Trade Routes from this city get plus two Gold for every bonus resource in this city’s territory
- Tile Requirement: Must be built adjacent to a Commercial Hub district with a Market and adjacent to Cattle
Hagia Sophia
- Tech/Civic Required: Educations
- Grants: Plusfour Faith, plus two Great Prophet Points per turn
- Bonus: Missionaries and Apostles can spread religion one extra time
- Tile Requirement: Must be built on flat land adjacent to a Holy Site district, and player must have founded a religion
Hanging Gardens
- Tech/Civic Required: Irrigation
- Grants:
- Bonus: Increases Growth by 15% in all cities
- Tile Requirement: Must be built next to a river
Hermitage
- Tech/Civic Required: Natural History
- Grants: Plus three Great Artist points per turn, plus four Great Works of Art slots
- Bonus:
- Tile Requirement: Must be built next to a river
Huey Teocalli
- Tech/Civic Required: Military Tactics
- Grants:
- Bonus: Plus one Amenity from Entertainment for each adjacent lake tile, plus one Food and plus one Production for each Lake tile in your empire
- Tile Requirement: Must be built on a Lake tile adjacent to land
Mahabodhi Temple
- Tech/Civic Required: Theology
- Grants: Plus four Faith
- Bonus: Grant two Apostles
- Tile Requirement: Must be built on woods adjacent to a Holy Site district with a Temple, and player must have founded a religion
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