The times, they are changin’.
With Call of Duty: Infinite Warfare only days away from its Nov. 4 release date, developer Infinity Ward has spoken out about the changes set to be made following the recent end of the game’s beta.
In a statement made on Reddit, Infinity ward detailed the alterations that will take place in time for launch day. Within the post, the studio has confirmed that many of the game’s weapons are set to be tweaked in the upcoming days. Players favoring shotgun classes in the beta will be pleased to note that both the weapon’s range and consistency will be increased, while some of the snipers will have their aim assist mechanics reduced.
Adjustments will also be made in regards to health attributes and spawn points. The time it takes players to regenerate health will be reduced, allowing for a better balance between weapon strength and survival. As for spawning, Infinity Ward will continue to refine spawn points throughout maps for a period of time after launch so that they can monitor any initial issues as they develop in the opening weeks.
Other notable changes include tweaks to game modes such as Gun Game, Defender and Domination, improvements to the game’s matchmaking system and further adjustments to the time it takes for players to be killed in action (TTK).
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This post was originally written by Jared Moore.