Controls and Camera are Less Unwieldy
This was one of my big complaints when the Nioh alpha launched earlier this year. Thankfully, Team Ninja has taken fan feedback to heart, and they’ve refined the controls and camera movement. You no longer feel like the camera’s about to go off the rails whenever William sprints a little too quickly, and the game certainly makes you feel like you’re in complete control of your character.
As a result, the combat in the Nioh beta demo definitely feels a lot less clunky, and it’s certainly more fluid now – appropriate for a combat-oriented game where you’re supposed to be swift, and able to weave in and out of enemy range.