Tokyo Mirage Sessions #FE is a fascinating game, but as is the case with many similar titles, it almost never came to be. If the information from a newly translated Nintendo Dream feature is to be believed, even before Tokyo Mirage Sessions’ development had begun, there were plans in motion for certain other projects, one of which later turned into Pokemon Conquest, while the other was to be some sort of a combination of Pokemon and Fire Emblem. These plans were revealed at the end of last year by the director of Nintendo, Hitoshi Yamagami. The idea of making a crossover between these two rather monumental franchises was originally brought about by Kaori Ando, a producer and director at Nintendo.
The consensus was that the innate rulesets of both Pokemon and Fire Emblem were quite compatible one with another, but the plans ground to a halt almost immediately due to the development of Pokemon Conquest.
After the development of Conquest had begun, Ando came up with a different idea – to have a game done in conjunction with Atlus, but even though informal plans were made, not much else happened.
According to Shinjiro Takata of Atlus, their studio was undergoing severe changes at the time and it was virtually impossible for the collaboration to work out. It took two whole years for this to come up again, but when it did, Atlus reached out to Nintendo who immediately jumped on the opportunity to work with them.
It didn’t take long for the first drafts to surface, which, albeit rather vague, all described this project as a combination of Fire Emblem and Shin Megami Tensei, which stealthily pushed Pokemon out of the equation.
While we can all agree that the final product is, indeed, quite something, one has to wonder if Pokemon wouldn’t be just as good of an influence.
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This post was originally written by Filip Galekovic.