Call of Duty has had two prominent sub-series so far, in the form of the Modern Warfare and Black Ops. It seems that a third one might soon join the duo, if developer Infinity Ward has its way. In an interview with Polygon, the narrative designer for Call of Duty: Infinite Warfare, Taylor Kurosaki, has revealed that the studio intends to make more games in the Infinite Warfare world.
Kurosaki describes this goal as having a “new branch of the Call of Duty tree.” Speaking about the effort put into the game’s world-building, he said, “What we are developing here could certainly support multiple games. We’re trying to develop a very rich world that we’re not even close to exhausting.”
Kurosaki also compares the jump to Infinite Warfare as analogous to Infinity Ward’s previous jump from Call of Duty 2 to Call of Duty 4: Modern Warfare, in which the studio shifted gears and translated the series’ gameplay from a World War 2 setting to a modern warfare setting.
Infinity Ward, the studio that originated the Call of Duty franchise, most recently made Call of Duty: Ghosts, which was released in 2013 and was met with both review scores and sales poorer than its predecessor, Call of Duty: Black Ops II. Keeping this in mind, it is possible that a potential poor performance on the part of Infinite Warfare may throw a space-wrench in the studio’s plans to create a new sub-series.
Call of Duty: Infinite Warfare will release on PC, PS4 and Xbox One on Nov. 4, 2016. Special versions of the game will include a remastered version of Call of Duty 4: Modern Warfare (but without the number 4, because numbers are uncool now).