It’s interesting trying to compare Uncharted 4: A Thief’s End and The Last of Us. They’re both Naughty Dog games, they could both be considered action and third-person shooter games, and they both use writing and well-developed characters to help drive their stories forward and keep the player invested.
The Last of Us was released as a PS3 exclusive back in 2013, while Uncharted 4 saw its launch on the PS4 just this past week. It’s also worth noting that both projects were helmed by Neil Druckmann and Bruce Straley, both of whom have spent time working on the Uncharted series before creating an entirely new project about a post-apocalyptic world that we saw in The Last of Us. With a three-year gap between the release of these two titles, it’s interesting to try to compare the two and see if Naughty Dog has learned any lessons from The Last of Us and attempted to incorporate them into Uncharted 4.
Because both games are so similar in terms of gameplay and the fact that they’re both narrative-driven experiences, trying to decide which is the better game will come down to the strength of the writing, characters, and how the gameplay has been implemented.
If you’ve yet to experience either of these games, be warned that this article contains minor plot spoilers for Uncharted 4 and The Last of Us.