“We wanted to create something good in a short period of time.”
The Last Guardian was first announced back in 2009, and work on it began before that in 2007. As the third game from the creator of PS2 hits, Ico and Shadow of the Colossus, a lot of gamers were very excited for the title.
Unfortunately it went through development hell and, by early 2015, many fans were under the impression that the game had been cancelled. However, at E3 2015, Sony opened their show by re-announcing The Last Guardian for the PS4 and showed off a brand new gameplay trailer. After such a long time, it seems The Last Guardian is finally back on track.
Considering its long development cycle it might surprise you to learn that, in an interview with IGN, game director Fumito Ueda revealed that the team had hoped the development period for the game would be fairly short.
“We thought that Ico and Shadow of the Colossus took a long time to develop, so one of the missions of The Last Guardian was that we wanted to create something good in a short period of time, so the fact that it took a long time to develop was completely unexpected for me,” said Ueda
“It would be nice to talk about all the struggles we’ve been through, but there’s a lot of things that we can’t say yet.”