League of Legends Will Finally Let Teams Bail out of 4v5 Games

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The slow, painful death of a 4v5 is no more.

One of the most desired League of Legends features is finally becoming a reality: the option to opt out of slow, painful 4v5 deaths.  Riot is introducing a new /Remake feature, a prompt that will let teammates of dc’d players end the game without penalties.

“Even if the occasional stomp feels great, every game of League should feel hard-fought and competitive on both sides,” Riot says. “With that in mind, /remake lets you mash the eject button at the beginning of a 4v5 game, ending the match consequence-free, and allowing everyone to move on to a more equitable rumble.”

At the three minute mark of a game, if there has been no first blood and a player has been disconnected or afk for at least 90 seconds, the players on their team will be prompted to a /remake vote. If at least two out of the four players type “/remake” into chat, the game will end. Players will be taken to the post-game screen, the dc’d player will be marked by Leaver Buster behavior system, and players will be able to re-queue for another game when they wish.

The dc’d player will take an appropriate LP loss, or a lost game if they are in promos. Everyone else in the game moves on as if the 4v5 debacle never happened, with no changes in their win/loss counts, XP, IP, or LP. There is one caveat, however.

To prevent abuse of the system in higher ranks, Diamond V and above players will lose LP in ranked games if the /remake vote is successful and the dc’d player is in their premade team. The amount of LP lost will be the same as if they had lost that game normally.

/Remake will be hitting NA first, so the team who built the feature can follow its progress in their native language and time zone. Expect it to hit with patch 6.11, with a worldwide release shortly after. For more, check out Riot’s /Remake FAQ here.

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