Battleborn Tips: How to Play Montana

battleborn montana

Abilities For Battleborn’s Montana

Recommended Videos

battleborn montana

Montana’s Minigun

“A truly fearsome weapon, the Minigun accumulates heat as it fires, increasing bonus damage dealt. Augments can increase or modify this effect.”

This is Montana’s primary weapon. It works like a typical minigun, complete with overheating, so make sure to keep your eye on the heat meter. Once it reaches all the way, you’ll be left totally vulnerable to attack. Holding the left trigger will get your minigun at the ready without you having to wait for the usual attack trigger windup.

Hearty Constitution

“Montana’s remarkable size allows him to soak up a substantial amount of damage.”

As mentioned before, Montana can take a beating. Sure, he’s not invulnerable, but the big guy can really dish it out with a long health span, even if the shield isn’t as powerful.

Lumberjack Dash

“Montana dashes and collides with an enemy, dealing 208-280 damage and knocking them back. If the hit enemy hits an object or ally, they are stunned for 1 second.”

This dash is a great attack at a single enemy, knocking back and disorienting them while doing damage, too. However, it’s important to keep it in mind when you want to get away, too. The same way you can dash at an enemy, you can dash away from them. Keep in mind, it will also give Montana a split second halt at the end of the dash, but hey, it could be the small boost you need to get out of a firefight.

Hailstorm

“Loads a specialized ammunition that slows enemies hit and uses less heat per shot. Also adds armor that reduces damage taken.”

Hailstorm is great to use whenever you’re attacking, whenever it’s available. Basically, always keep this in mind before you start wailing on an enemy. First, you start off with freezy bullets that slow enemies down, but after upgrading the appropriate tier once leveled, you’ll be blasting fools with some fire.

Mansformation

“Stomp the ground, dealing 525-750 damage and knocking up nearby enemies. Montana takes reduced damage for 8 seconds after.”

This attack should only be reserved for when you’re absolutely surrounded by melee enemies or people you know won’t get out of the way immediately. He doesn’t automatically stomp once it’s pressed, so there will definitely be a delay in his attack. If your enemies move out of the way, it’s a total waste, although you do take reduced damage for eight seconds afterwards.

Heatwave

“The hotter Montana’s minigun is, the more bonus damage it deals.”

This ability does entice you to just keep shooting, but bear in mind the consequences of waiting for an overheated gun to cool down.


Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more
related content
Read Article How to Make Guts in Dragon’s Dogma 2
Dragon's Dogma 2 Character Praparing Two Handed Sword Swing Like Guts From Berserk
Read Article How to Get EXP & Level Up Stats Fast in Solo Leveling Arise
Igris in Solo Leveling Arise
Read Article How to Evacuate Vernworth in Dragon’s Dogma 2
dragon's dogma 2 evacuate vernworth in red unmoored world
Related Content
Read Article How to Make Guts in Dragon’s Dogma 2
Dragon's Dogma 2 Character Praparing Two Handed Sword Swing Like Guts From Berserk
Read Article How to Get EXP & Level Up Stats Fast in Solo Leveling Arise
Igris in Solo Leveling Arise
Read Article How to Evacuate Vernworth in Dragon’s Dogma 2
dragon's dogma 2 evacuate vernworth in red unmoored world
Author
Yamilia Avendano
Yami was the founder of Twinfinite having written for the site since its inception in 2012 through until she sold it to the GAMURS Network in March 2022. Yami has been playing games since 1991, with a penchant for anything in the simulation and action genres. The Sims 4 has consumed thousands of hours of Yami's life, and she's totally ok with it.