By now, it is clear to almost every current-generation gamer that Microsoft is attempting to open up their online ecosystem for cross-platform play with Sony, starting with Rocket League. The news was quite huge when it came out in March, and almost immediately, both the Xbox One and PS4 camps began clamoring over the possibility of laying down the proverbial arms and joining hands on the battlefield. This has led to a veritable cornucopia of speculation about possible games that could benefit from this.
Sony has since responded both with words and with action. In a statement released just after the invitation was open, Sony left a vague response on the table:
“PlayStation has been supporting cross-platform play between PC on several software titles starting with Final Fantasy 11 on PS2 and PC back in 2002…We would be happy to have the conversation with any publishers or developers who are interested in cross-platform play.”
Since then, however, no other word has come out, and PS4 owners are still restricted to playing games solely with other PS4 owners (except for the handful of games that allow cross-platform play with PC).
The only issue is, the likelihood of any of this coming to pass is slim to none at greatest. Why? Because there is very little incentive for PlayStation to open up their ecosystem to the only real direct competitor they have in the console space.
In fact, there is really only one thing that Sony gains from opening up PSN to play with Xbox Live, the good will of gaming fans. While some may argue that good will alone should be enough to open cross-platform play, Sony loses quite a few of the advantages they have been building over the last two and a half years.