The Graphical Evolution of The Legend of Zelda, from 1986 to 2016

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The Legend of Zelda – NES, 1986

NES Legend of Zelda

This year marks the 30th anniversary of the popular Nintendo series, The Legend of Zelda. Over the past 30 years, The Legend of Zelda has gone through quite a few transformations in the world of video games, and it all started with the Nintendo Entertainment System (NES)

In the original that started it all, you see 8-bit gaming in all its glory. Little did anyone know then just how far this series would come in the next 30 years.

Zelda II: The Adventure of Link – NES, 1987

Zelda II

This was the next Zelda game to release on the NES (and the last). The graphics are still 8-bit in fashion, though the game took a more RPG-esque, side-scrolling turn.

The Legend of Zelda: A Link to the Past – SNES, 1991

A Link to the Past

The Legend of Zelda: A Link to the Past was the first major update we saw in the series, with Nintendo no longer using the 8-bit graphics. The colors were brighter, while the edges were somewhat smoother as the SNES brought us more modern 2D graphics, a first for Nintendo.

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