10) Tales of Graces F
Best Tales of Games
Graces may have one of the best combat systems ever seen in a JRPG. It employs what it calls the “Style Shift Linear Motion Battle System,” giving players different styles for burst artes and assault artes mapped to two different buttons.
Each action uses up CC, that players have a limited amount of this but can gain some back by standing still or guarding.
The battle system in Graces truly does get better the further you get into the game, as new layers and skills are added on the whole time.
Each party character functions integrally different, and has their own defined strengths and weaknesses.
Asbel Lhant is a swordsman and the main character of the story, which involves him and his friends discovering an amnesiac girl named Sophie outside of their city of Lhant.
Graces central theme is friendship, and this comes through at every step of the game. Conversations bring it up, the central conflict between Asbel and his possessed childhood friend Richard embodies it, and the theme continually comes up.
Graces F is an upgraded version of the game that originally released on the Wii.
There’s also a significant second after-story that opens up after the main game called Lineages and Legacies.
This adds a few hours onto the end of the game, reunites the party after the story and adds Richard as a playable character.
Graces may not be the grandest of Tales stories, but its charming focus on friendship leads to some fun interactions from the party.
The battle system only expands and becomes even more addicting as the game goes on, making Graces at least one of the most fun Tales titles to play.