Fallout 2 isn’t a bad game, in fact, none of the main games in this franchise are. It’s got what you’d expect from the previous game: black humor, non linear gameplay, a nicely sized world with plenty to do. But at the end of it all, the sequel doesn’t do much to elevate so much as it does just stand in the same vicinity as the game that came before it.
Don’t get us wrong, the gameplay here is still pretty fun and works just as well as it did before. The turn based combat works perfectly fine, even if enemies will ignore your AI buddies in favor of dogpiling on you and only you just for the hell of it. The writing is still as solid as the first one, though the plot of this one is basically a retread of the original Fallout. Hell, even the interface is basically the same, warts and all. Sadly, the game just never entirely takes off entirely like it should; it feels more of an expansion pack than New Vegas did, and the bugs and lock ups can take you out of the engrossing world. It’s not a bad game to play, but the issues may be more toxic than the radiation.