All Fallout 4 SPECIAL Perks and Their Ranks

Strength

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Strength is the basis for your melee strength and ability to carry loads of beautiful garbage. It is also the stat that handles the customization of armor so if you plan on getting up close and personal with some of the more nefarious Wasteland denizens, this is the stat for you.

Iron Fist (Requires STR 1)- This perk is for those who like to go in unarmed. With five ranks that go from increasing your attacks by 20% all the way up to double damage along with crippling criticals you can’t go wrong here.

Big Leagues (Requires STR 2)- Think Iron Fist but with a melee weapon in your hand. Big  Leagues also has five perks that follow the same patter as Iron Fists, except level five has the chance to send heads flying.

Armorer (Requires STR 3)- Want to upgrade your armor to its fullest potential? Then you’ll need this perk. There are four ranks that each unlock a new level of upgrades.

Blacksmith (Requires STR 4)- Melee weapons are for a special kind of Lone Wanderer, and upgrading them takes strength and skill. Blacksmith has three ranks that each unlock a new tier of modifications.

Heavy Gunner (Requires STR 5)- This perk increases the damage of weapons such as Missile Launchers and Gatling Guns. Throughout its five ranks players will unlock increasing damage (up to double) and the ability to stagger enemies while also increasing hip-firing accuracy.

Strong Back (Requires STR 6)- This is the perk for those who just don’t know when to stop picking things up. There are four ranks. The first two increase your carry capacity by 25 and 50. The third rank allows you to run while carrying too much. And the final rank allows you to fast travel.

Steady Aim (Requires STR 7)- Two ranks of increased hip-fire accuracy.

Gun Bashing (Requires STR 8)- This perk increases the damage of using melee attacks with your firearm against enemies. Each of the four ranks increases the damage by 25% while also increasing your chance at crippling your target. On it’s final rank it even has a chance to count as a critical hit.

Rooted (Requires STR 9)- A perk centered in boosting the attack and defense of a player while standing still. The first two ranks in crease your damage resistance and melee attacks while the third and final rank automatically disarms any enemy using melee weapons against you as long as you’re standing still.

Pain Train (Requires STR 10)- Love Power Armor? Love Sprinting? Pain Train combines both of those to deal insane amounts of damage to any enemies standing in your path. Throughout its three ranks you’ll damage and stagger opponents with the final rank having an increased chance at killing as well as being able to knock enemies flat on their backs.


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Ishmael Romero
Just a wandering character from Brooklyn, NY. A fan of horrible Spider-Man games, anime, and corny jokes.