Persona 4: Dancing All Night
Everyone who watches anime knows that friendship is the ultimate way to defeat evil, so how do you make it even better? The power of DANCE! Persona: Dancing All Night has you and your friends shake your groove thing to defeat evil, and aside from being just weirdly awesome, it actually works. Dancing is something that you’ll either excel at or look odd trying, but what really matters is how your friends judge you. The characters in Dancing All Night help you learn that it’s okay to be yourself and dance your heart out, even if you look silly.
After spending two games hunting for his past and lost love Yennefer, Geralt of Rivia has a new mission, to find Ciri, the girl he raised as practically his own daughter. Through flashback sequences, players piece together the unique father-daughter relationship the two share with each other, fleshing out both characters and showing how much they need one another. And once you get those two together, well… let’s just say that it’s bad for whoever decided to piss them off.
Up until Fallout 3, previous games in the series were more about finding an object that would help your fellow Vault Dwellers instead of someone with a personal connection to your character. Fallout 3 had you go in search of your dad after he just up and disappeared, while the newest entry in the series puts you in search of another family member after emerging from Vault 111. That’s all well and good, but you can also just as well forge your own relationships with the Companions that can join you on quests, from your robotic ex-servant Codsworth to the loveable Dogmeat.