The Taken King Special Exotics
Recommended Videos
Telesto (Fusion Rifle)- Vestiges of the Queen’s Harbingers yet linger among Saturn’s moons.
- Void Damage
- Harbinger’s Spark- Multikills spawn Orbs for allies.
- Unplanned Reprieve- Rounds attach to whatever they hit and explode.
- Battle Runner- Kills grant a temporary boost to sprint speed.
Invective (Year Two) (Shotgun)- “I tried to talk them down. They made a grab for my Ghost. After that it was a short conversation.” – Ikora Rey
- Solar Damage
- Invective- Regenerates ammo.
- Full Auto- This shotgun can be fired in full auto mode.
- Final Round- The last bullet in the clip does extra damage.
The 4th Horseman (Year Two) (Shotgun)- It’s not a holdout weapon, it’s a pathfinder.
- Arc Damage
- Return to Sender- Kills have a chance to return rounds to the clip.
- Thunderer- Can be fired in full auto mode.
- Final Round- The last bullet in the clip does extra damage.
The Chaperone (Shotgun)- “My mother had a shotgun we called the Chaperone. Kept us alive out there, before we got to the City.” – Amanda Holliday
- Solar Damage
- The Roadborn- Precision kills provide increased range, precision damage, and handling.
- The Survivor- While Roadborn is active, three quick precision kills will return to bullets to the clip.
- The Chaperone- This shotgun fires slugs and increases the guardian’s agility.
Hereafter (Sniper Rifle)- “Huddled at the mountain’s base, we had no choice but to beat our ploughshares into swords once more.”
- Arc Damage
- The Hereafter- Crouching increases zoom while aiming down sights, and allows you to aim under fire.
- Blinding Light- Precision kills will spawn a blinding flash on occasion.
- Perfectionist- Magazine is completely refunded if all shots in clip are precision kills.
Twinfinite is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more