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EverQuest II Will Start Sentencing Bad Players to A “Prison Server”

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EverQuest II is taking a whole new approach to player toxicity. Whereas most games will sanction or ban disruptive players, Daybreak Games is creating a “prison server” to house their MMO’s rowdy rule-breakers.

EverQuest is no stranger to the standard practices of the MMO world. The original title released in 1999, and being the second major MMORPG to hit the market, it sparked an MMO craze that later spawned titles like World of WarcraftEverQuest II has itself been around since 2004, so the unorthodox punishment restructuring comes as a bit of a head-turner.


The experimental exile server, to be named Drunder, will serve as a mandatory home to EverQuest II‘s baddest and boldest. Holly “Windstalker” Longdale, executive producer for both EQ and EQ2, explained the trial in a forum post earlier today.

“Ultimately, players who are caught breaking our rules and disrupting EQ2 live server gameplay will be flagged for this server, and no others — ever,” Longdale shared. “Characters on these accounts will be copied to Drunder (the ‘prison server’) and can never leave or transfer to another server.”

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A visual representation of Drunder

Players on the Drunder server must maintain a membership to continue playing, and will receive no customer service support. And in case you’re wondering, those who want to voluntarily join the prison server won’t have to stage an elaborate rule-breaking plot. Anyone can petition asking to join Drunder, but at high stakes:

“To be clear: You won’t be able to move individual characters to this server, while maintaining characters from the same account on another server. This is a ONE-WAY trip for an entire account forever.”

The server will go live later this week, and Daybreak Games themselves aren’t clear on how the plan with turn out. It seems the system is going to be an intriguing player behavior experiment for everyone.

“We wanted to see what happens given it’s not a very common option,” said Lonsdale. “Let’s see where this takes us…”

Do you think exile will be prove an effective policing strategy? Are you daring enough to head to Drunder voluntarily? Let us know in the comments below.

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