Since Square Enix’s announcement of the much anticipated Final Fantasy 7 Remake, we are all waiting to see how the combat system will turn out, but it seems that the studio will ditch parts of the older combat system used in the original game that launched in 1997.
The statement came through Game director Tetsuya Nomura as he tried to elaborate and explain how the studio is planning to change the combat system while staying true to the series.
“Of course, that being said we want to clarify: We’re not going to be changing it into a shooter or something like that. We are going to be bringing dramatic changes, but we want to make sure it’s still recognizable,” Nomura told Official PlayStation Magazine. “[We] don’t intend on utilising the 3D models of Advent Children as is because, well, it’s a different technology, and it’s actually been almost ten years since Advent Children was first released.”
Final Fantasy 7 Remake still doesn’t have a set release date but it will launch on PS4 first.