You may not know it if you’re a casual Halo fan, but there’s a huge backstory and universe that wraps around the games. For the most part, the games have largely ignored this because they drive the fiction, the main exception being the Fall of Reach novel, which had to update itself after Reach released in 2010. It looks like now, the games are going the opposite of the Star Wars route and fully embracing the expanded universe.
This month’s Game Informer is focused on Halo 5: Guardians, and it confirms that the Master Chief will be joined in the story and four-player co-op by his old Spartan buddies, Fred, Linda, and Kelly. The long story short of those three Spartans is that they were last seen in the Ghosts of Onyx novel, trapped in a Dyson Sphere. They’ll take commands from Chief in the campaign and appear in cutscenes. For co-op, they’ll have their own separate loadouts during the campaign. Their story will be focused on why the Chief went AWOL.
On the other side of the campaign will be Spartan Jameson Locke. He’s searching for the Chief alongside the other three members of Fireteam Osiris, made up of Spartan IV soldiers, one of which is Edward Buck. Buck was last seen in 2009’s Halo 3: ODST, and like in that game, he’ll be voiced by Firefly’s Nathan Fillion. What Locke’s ultimate reason for hunting the Chief is is still unknown, but maybe now we’ll finally get some answers. More details will pouring in from Game Informer over the month, and we’ll get a big story debut next week at E3.
Halo 5: Guardians hits the Xbox One on October 27.