GTA
If this comes as a surprise given the smashing success of GTA V, you can’t be blamed. GTA was originally designed in the DOS-era of gaming. One of the old dev’s doesn’t really mince words when he describes the game’s bleak outlook:
“[The original GTA] was a real mess for years, it never moved on, it never went anywhere,” GTA dev Gary Penn told Tristan Donovan in an interview reprinted on Gamasutra. “It never really felt like it was going anywhere. It was almost canned. The publisher, BMG Interactive, wanted to can it, as it didn’t seem to be going anywhere.”
There were two big issues confronting the project. The first was the game’s instability. Penn says it “crashed all the fucking time.”
Now, almost two decades later, the franchise boasts the best selling videogame of all time. Puts the phrase “humble beginnings” in a new light, no?