Broken Age Act 2: Shay’s Puzzles Walkthrough

Building the Superconductive Gyroscopic Hypercam

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Shay has just woken up on the beach of a very unfamiliar land. Upon waking he realizes that he’s laying next to a huge alien creature, that just so happens to be the ship he’s been riding in for all those years. Unfortunately it’s broken down, so it’s time to go explore. The first place you’re going to want to head to is the “volcano” that houses Alex’s ship. He’s going to need some help getting his ship back in working order, and since Shay’s ship suddenly upped and flew away, it’s probably a good idea to help him out in order to get a ride. He’s going to need a few things first though so let’s get them one by one starting with the Superconductive Gyroscopic Hypercam.

  1. Exit the area Shay wakes up at and head towards the stairs leading to Alex. On your way up, be sure to grab the hexipal laying at the foot of the steps. Talk to Alex and ask him what he needs so that you can help. After he tells you, proceed to ask about the Superconductive Gyroscopic Hypercam and Alex will provide shay with a blueprint. You can leave Alex alone for now.
  2. When Shay interacts with the choking mayor from Shellmound, he finds out that this guy is actually capable of using the blueprint. The only problem is that he’s choking, so Shay is going to have to help him out if he wants a favor. Head towards Curtis’s house (you know? the hipster you met in Broken Age Act 1). Before enter his house check his mailbox and acquire the flyer that Vella’s flyer seems to have left for him. Afterwards, head inside and talk to Curtis to learn about his metal working kit.  You can now leave.
  3. Continue left until you come across the snake that undoubtedly put the squeeze on unsuspecting players during the first act of Broken Age. Let the snake grab Shay, but do not blow the horn. It turns out that Shay is extremely good at receiving tight hugs, so just wait it out until the snake grows tired. Once it falls to floor, passed out, interact with it to add the snake to your inventory.
  4. Head back to the choking mayor and interact with him using your newly acquired snake. Once the mayor has been relieved of his choking hazard interact with him using the blueprint Shay got from Alex, then choose the option “I think sand is the perfect material for making spacechip parts!” when prompted. Collect your sand-made object start heading back to Curtis.
  5. On your way to Curtis, stop by the talking tree, you’re going to have to make him a bit sick again, but don’t worry it’s for a good cause. Place the sand hypercam on the ground, on top of the tree’s sap vomit. After doing that, have Shay show the tree the flyer of Vella. Take the extra hardened hypercam to Curtis.
  6. Give the sap covered item to Curtis and he will use it as a mold to make you a true,metal Superconductive Gyroscopic Hypercam. Now just head on back to Alex, and give him his item. That’s one down.

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Author
Ishmael Romero
Just a wandering character from Brooklyn, NY. A fan of horrible Spider-Man games, anime, and corny jokes.