Remember Titanfall? EA and Respawn Studio’s precious blockbuster baby that came out last year? Many may scratch the side of their head and recall a time when Titanfall was set to change the face of first-person shooters as we knew it. You may have even bought into the hype, letting a copy of the game sit on your dusty counter, or even more dusty, the halls of your Origin library.
Titanfall was meant to redefine shooters, and in a way, it did. Despite the game being a commercial success, the servers are modestly populated. Sure, one can hop on and find a game fairly quickly, but less than a year has passed since the release, and the game isn’t doing server numbers the way any major shooter has in the past. But why?
Content and price-point – the same issues that seem to plague Turtle Rock Studio’s Evolve even before its release.
Let’s take a look at the reasons why Evolve may be a commercial success but a virtual ghost town in less than a year, though this writer eagerly hopes that’s not the case.