The Witcher 3 Was Delayed to Prevent Another Buggy Next-Gen Release

The crop of AAA releases this fall has been, to put it politely, less than stellar. The disastrous launches of Assassin’s Creed: Unity and Halo: The Master Chief Collection have put a bad spin on next-gen releases; more than a year from launch, developers still are not putting in the time to ensure that their games can launch correctly on these platforms. And it has put a fear into the market – one responsible for CD Projekt Red delaying The Witcher 3: Wild Hunt yet again into May 2015.

Speaking to Polish journalists yesterday, Adam Kicinski, a member of the CDPR Board, addressed those fears. “Gamers took our decision very well. The market is afraid of badly polished games on next-gen platforms.” He continued to address fears that The Witcher 3 is in serious developmental trouble. “There’s a lot of small errors though, because the game is huge. It’s the only reason behind the delay,” he said, clarifying that the game is bigger than the first two combined, then saying “We know what to do, we just have to do it. We don’t want to release [The Witcher 3] with bugs that undermine the gameplay.”

It is a solid stance. And it is a credit to the serious respect the gaming public has for CD Projekt Red that The Witcher 3‘s delays have not diminished anticipation or confidence in the game’s quality. Perhaps other developers should take note.

The Witcher 3: Wild Hunt is scheduled for release on May 19th, 2015 for Xbox One, PlayStation 4, and PC.

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