Crystal Dynamics’ Lara Croft and the Temple of Osiris, the sequel to Lara Croft and the Guardian of Light, was announced at last E3 but we have heard little about it since. However, that may be starting to change – Crystal Dynamics has uploaded a new developer diary about the game’s production.
The new diary follows Executive Producer Scott Amos and Lead Level Designer Jeff Wajcs as they discuss the intricacies of designing puzzles for the new Lara Croft game. While the 2013 reboot didn’t put a focus on puzzle solving like the classic games, Lara Croft and the Guardian of Light absolutely did – a tradition Osiris plans to continue.
Lara Croft and the Temple of Osiris launches on December 9th for Xbox One, PS4, and PC.