Far Cry 4
There are so many simple ways to operate DRM. The most obvious is simply not letting players get their thieving mitts into any sort of gamplay. Where’s the fun in that, though? Surely it would be much more interesting – and funny – to force those who have secured a pirated copy into calling themselves out? The team over at Ubisoft Montreal outdid themselves with a pretty impressive bait-and-switch of their own to battle game piracy in Far Cry 4.
Soon after the game launched worldwide on November 18th, twitter and other social networks exploded with a small issue (besides that of it not working especially well on PC at launch). The problem reported by a group of players was that they had no access to any sort of FOV slider. For the uninitiated, FOV stands for Field of View and allows the player to see a wider viewpoint on screen.
It turns out that the FOV slider was added as part of a Day One patch for Far Cry 4 on PC and anyone who didn’t have it was using a pirated version of the game. This of course lead to large threads popping up on Reddit as people asked why they couldn’t find it. As soon as this news broke, everyone who had pirated the game was laid open to the world for their actions.
Game Piracy Protection Rating: 4/10. Inventive, but it doesn’t stop people playing the game in theory.